BearishSun 8ca20f7e95 Vulkan: Fixed an issue where layout transitions on the depth-stencil buffer would only transition the depth portion, without the stencil portion 9 vuotta sitten
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BansheeCore a05d30c98b Vulkan: Fixing rendering to a 3D texture 9 vuotta sitten
BansheeD3D11RenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 vuotta sitten
BansheeEditor 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 vuotta sitten
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheeEngine 3ea877db16 More work on user manuals 9 vuotta sitten
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 vuotta sitten
BansheeFMOD b82e9e33bb Improving build find module functions 9 vuotta sitten
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 vuotta sitten
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 vuotta sitten
BansheeGLRenderAPI d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 vuotta sitten
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 vuotta sitten
BansheeUtility ef59933827 More work on user manuals 9 vuotta sitten
BansheeVulkanRenderAPI 8ca20f7e95 Vulkan: Fixed an issue where layout transitions on the depth-stencil buffer would only transition the depth portion, without the stencil portion 9 vuotta sitten
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 vuotta sitten
ExampleProject 8db4954322 Reverting accidental changes 9 vuotta sitten
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 vuotta sitten
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 vuotta sitten
MBansheeEngine 05e0207f0f More work on user manuals 9 vuotta sitten
RenderBeast 828c0e6fdc Vulkan: Fixing remanining issues relating to shutdown 9 vuotta sitten
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 vuotta sitten
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 vuotta sitten
CMakeLists.txt b82e9e33bb Improving build find module functions 9 vuotta sitten