BsGUITabButton.cpp 4.6 KB

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  1. #include "BsGUITabButton.h"
  2. #include "BsCGUIWidget.h"
  3. #include "BsGUISkin.h"
  4. #include "BsGUIDimensions.h"
  5. #include "BsGUIMouseEvent.h"
  6. #include "BsGUITabbedTitleBar.h"
  7. namespace BansheeEngine
  8. {
  9. const UINT32 GUITabButton::DRAG_MIN_DISTANCE = 3;
  10. const String& GUITabButton::getGUITypeName()
  11. {
  12. static String name = "TabButton";
  13. return name;
  14. }
  15. GUITabButton::GUITabButton(const String& styleName, const GUIToggleGroupPtr& toggleGroup,
  16. UINT32 index, const GUIContent& content, const GUIDimensions& dimensions)
  17. :GUIToggle(styleName, content, toggleGroup, dimensions), mIndex(index), mDraggedState(false)
  18. {
  19. }
  20. GUITabButton* GUITabButton::create(const GUIToggleGroupPtr& toggleGroup, UINT32 index,
  21. const HString& text, const String& styleName)
  22. {
  23. return new (bs_alloc<GUITabButton>()) GUITabButton(
  24. getStyleName<GUITabButton>(styleName), toggleGroup, index, GUIContent(text), GUIDimensions::create());
  25. }
  26. GUITabButton* GUITabButton::create(const GUIToggleGroupPtr& toggleGroup, UINT32 index,
  27. const HString& text, const GUIOptions& options, const String& styleName)
  28. {
  29. return new (bs_alloc<GUITabButton>()) GUITabButton(
  30. getStyleName<GUITabButton>(styleName), toggleGroup, index, GUIContent(text), GUIDimensions::create(options));
  31. }
  32. GUITabButton* GUITabButton::create(const GUIToggleGroupPtr& toggleGroup, UINT32 index,
  33. const GUIContent& content, const String& styleName)
  34. {
  35. return new (bs_alloc<GUITabButton>()) GUITabButton(
  36. getStyleName<GUITabButton>(styleName), toggleGroup, index, content, GUIDimensions::create());
  37. }
  38. GUITabButton* GUITabButton::create(const GUIToggleGroupPtr& toggleGroup, UINT32 index,
  39. const GUIContent& content, const GUIOptions& options, const String& styleName)
  40. {
  41. return new (bs_alloc<GUITabButton>()) GUITabButton(
  42. getStyleName<GUITabButton>(styleName), toggleGroup, index, content, GUIDimensions::create(options));
  43. }
  44. void GUITabButton::toggleOn()
  45. {
  46. _setElementDepth(0);
  47. GUIToggle::toggleOn();
  48. }
  49. void GUITabButton::toggleOff()
  50. {
  51. _setElementDepth(2);
  52. GUIToggle::toggleOff();
  53. }
  54. void GUITabButton::_setDraggedState(bool active)
  55. {
  56. if(mDraggedState == active)
  57. return;
  58. mDraggedState = active;
  59. if(mDraggedState)
  60. {
  61. mInactiveState = getState();
  62. if(mInactiveState != GUIButtonState::Normal)
  63. _setState(GUIButtonState::Normal);
  64. }
  65. else
  66. {
  67. if(getState() != mInactiveState)
  68. _setState(mInactiveState);
  69. }
  70. }
  71. bool GUITabButton::_mouseEvent(const GUIMouseEvent& ev)
  72. {
  73. if(ev.getType() == GUIMouseEventType::MouseOver)
  74. {
  75. if (!_isDisabled())
  76. {
  77. GUIButtonState state = _isOn() ? GUIButtonState::HoverOn : GUIButtonState::Hover;
  78. if (!mDraggedState)
  79. {
  80. _setState(state);
  81. if (!onHover.empty())
  82. onHover();
  83. }
  84. else
  85. mInactiveState = state;
  86. }
  87. return true;
  88. }
  89. else if(ev.getType() == GUIMouseEventType::MouseOut)
  90. {
  91. if (!_isDisabled())
  92. {
  93. GUIButtonState state = _isOn() ? GUIButtonState::NormalOn : GUIButtonState::Normal;
  94. if (!mDraggedState)
  95. {
  96. _setState(state);
  97. if (!onOut.empty())
  98. onOut();
  99. }
  100. else
  101. mInactiveState = state;
  102. }
  103. return true;
  104. }
  105. else if(ev.getType() == GUIMouseEventType::MouseDown)
  106. {
  107. if (!_isDisabled())
  108. {
  109. if (!mDraggedState)
  110. _setState(_isOn() ? GUIButtonState::ActiveOn : GUIButtonState::Active);
  111. _setElementDepth(0);
  112. }
  113. return true;
  114. }
  115. else if(ev.getType() == GUIMouseEventType::MouseUp)
  116. {
  117. if (!_isDisabled())
  118. {
  119. if (!mDraggedState)
  120. {
  121. _setState(_isOn() ? GUIButtonState::HoverOn : GUIButtonState::Hover);
  122. if (!onClick.empty())
  123. onClick();
  124. if (!mIsToggled)
  125. toggleOn();
  126. }
  127. }
  128. return true;
  129. }
  130. else if(ev.getType() == GUIMouseEventType::MouseDragStart)
  131. {
  132. if (!_isDisabled())
  133. mDragStartPosition = ev.getPosition();
  134. return true;
  135. }
  136. else if(ev.getType() == GUIMouseEventType::MouseDrag)
  137. {
  138. if (!_isDisabled())
  139. {
  140. UINT32 dist = mDragStartPosition.manhattanDist(ev.getPosition());
  141. if (dist > DRAG_MIN_DISTANCE)
  142. {
  143. if (!onDragged.empty())
  144. onDragged(mIndex, ev.getPosition());
  145. }
  146. }
  147. return true;
  148. }
  149. else if(ev.getType() == GUIMouseEventType::MouseDragEnd)
  150. {
  151. if (!_isDisabled())
  152. {
  153. UINT32 dist = mDragStartPosition.manhattanDist(ev.getPosition());
  154. if (dist > DRAG_MIN_DISTANCE)
  155. {
  156. if (!onDragEnd.empty())
  157. onDragEnd(mIndex, ev.getPosition());
  158. }
  159. }
  160. return true;
  161. }
  162. return false;
  163. }
  164. }