BsScriptHandleManager.cpp 7.2 KB

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  1. #include "BsScriptHandleManager.h"
  2. #include "BsScriptAssemblyManager.h"
  3. #include "BsMonoManager.h"
  4. #include "BsMonoAssembly.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoField.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsSelection.h"
  10. #include "BsSceneObject.h"
  11. #include "BsManagedComponent.h"
  12. #include "BsScriptObjectManager.h"
  13. using namespace std::placeholders;
  14. namespace BansheeEngine
  15. {
  16. ScriptHandleManager::ScriptHandleManager(ScriptAssemblyManager& scriptObjectManager)
  17. :mScriptObjectManager(scriptObjectManager)
  18. {
  19. mDomainLoadConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptHandleManager::loadAssemblyData, this));
  20. mDomainUnloadConn = MonoManager::instance().onDomainUnload.connect(std::bind(&ScriptHandleManager::clearAssemblyData, this));
  21. loadAssemblyData();
  22. }
  23. ScriptHandleManager::~ScriptHandleManager()
  24. {
  25. clearAssemblyData();
  26. mDomainUnloadConn.disconnect();
  27. mDomainLoadConn.disconnect();
  28. }
  29. void ScriptHandleManager::refreshHandles()
  30. {
  31. const Vector<HSceneObject>& selectedSOs = Selection::instance().getSceneObjects();
  32. HSceneObject newSelectedObject;
  33. if (selectedSOs.size() > 0)
  34. {
  35. // We only consider the first selected object for custom handles, multiple selection is not supported
  36. newSelectedObject = selectedSOs[0];
  37. }
  38. if (newSelectedObject != mActiveHandleData.selectedObject)
  39. {
  40. for (auto& handle : mActiveHandleData.handles)
  41. {
  42. callDestroy(handle.object);
  43. mono_gchandle_free(handle.gcHandle);
  44. }
  45. mActiveHandleData.selectedObject = newSelectedObject;
  46. mActiveHandleData.handles.clear();
  47. if (newSelectedObject)
  48. {
  49. const Vector<HComponent>& components = newSelectedObject->getComponents();
  50. for (auto& component : components)
  51. {
  52. if (!rtti_is_of_type<ManagedComponent>(component.getInternalPtr()))
  53. continue;
  54. HManagedComponent mc = static_object_cast<ManagedComponent>(component);
  55. const String& componentTypeName = mc->getManagedFullTypeName();
  56. auto iterFind = mHandles.find(componentTypeName);
  57. if (iterFind == mHandles.end())
  58. continue;
  59. CustomHandleData& handleData = iterFind->second;
  60. MonoObject* newHandleInstance = handleData.handleType->createInstance(false);
  61. void* params[1] = { mc->getManagedInstance() };
  62. handleData.ctor->invoke(newHandleInstance, params);
  63. mActiveHandleData.handles.push_back(ActiveCustomHandleData());
  64. ActiveCustomHandleData& newHandleData = mActiveHandleData.handles.back();
  65. newHandleData.object = newHandleInstance;
  66. newHandleData.gcHandle = mono_gchandle_new(newHandleInstance, false);
  67. }
  68. }
  69. }
  70. if (mDefaultHandleManager == nullptr)
  71. {
  72. mDefaultHandleManager = mDefaultHandleManagerClass->createInstance(true);
  73. mDefaultHandleManagerGCHandle = mono_gchandle_new(mDefaultHandleManager, false);
  74. }
  75. callPreInput(mDefaultHandleManager);
  76. for (auto& handle : mActiveHandleData.handles)
  77. callPreInput(handle.object);
  78. }
  79. void ScriptHandleManager::triggerHandles()
  80. {
  81. callPostInput(mDefaultHandleManager);
  82. for (auto& handle : mActiveHandleData.handles)
  83. {
  84. callPostInput(handle.object);
  85. }
  86. }
  87. void ScriptHandleManager::queueDrawCommands()
  88. {
  89. if (mDefaultHandleManager != nullptr)
  90. callDraw(mDefaultHandleManager);
  91. for (auto& handle : mActiveHandleData.handles)
  92. {
  93. callDraw(handle.object);
  94. }
  95. }
  96. void ScriptHandleManager::clearAssemblyData()
  97. {
  98. for (auto& handle : mActiveHandleData.handles)
  99. {
  100. callDestroy(handle.object);
  101. mono_gchandle_free(handle.gcHandle);
  102. }
  103. mActiveHandleData.selectedObject = HSceneObject();
  104. mActiveHandleData.handles.clear();
  105. if (mDefaultHandleManager != nullptr)
  106. {
  107. callDestroy(mDefaultHandleManager);
  108. mono_gchandle_free(mDefaultHandleManagerGCHandle);
  109. }
  110. mDefaultHandleManager = nullptr;
  111. mDefaultHandleManagerGCHandle = 0;
  112. }
  113. void ScriptHandleManager::loadAssemblyData()
  114. {
  115. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  116. mCustomHandleAttribute = editorAssembly->getClass("BansheeEditor", "CustomHandle");
  117. if (mCustomHandleAttribute == nullptr)
  118. BS_EXCEPT(InvalidStateException, "Cannot find CustomHandle managed class.");
  119. mHandleBaseClass = editorAssembly->getClass("BansheeEditor", "Handle");
  120. if (mHandleBaseClass == nullptr)
  121. BS_EXCEPT(InvalidStateException, "Cannot find Handle managed class.");
  122. mDefaultHandleManagerClass = editorAssembly->getClass("BansheeEditor", "DefaultHandleManager");
  123. if (mDefaultHandleManagerClass == nullptr)
  124. BS_EXCEPT(InvalidStateException, "Cannot find DefaultHandleManager managed class.");
  125. mTypeField = mCustomHandleAttribute->getField("type");
  126. mPreInputMethod = mHandleBaseClass->getMethod("PreInput", 0);
  127. mPostInputMethod = mHandleBaseClass->getMethod("PostInput", 0);
  128. mDrawMethod = mHandleBaseClass->getMethod("Draw", 0);
  129. mDestroyThunk = (DestroyThunkDef)mHandleBaseClass->getMethod("Destroy", 0)->getThunk();
  130. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  131. for (auto& assemblyName : scriptAssemblyNames)
  132. {
  133. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  134. // Find new custom handle types
  135. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  136. for (auto curClass : allClasses)
  137. {
  138. MonoClass* componentType = nullptr;
  139. MonoMethod* ctor = nullptr;
  140. if (isValidHandleType(curClass, componentType, ctor))
  141. {
  142. String fullComponentName = componentType->getFullName();
  143. CustomHandleData& newHandleData = mHandles[fullComponentName];
  144. newHandleData.componentType = componentType;
  145. newHandleData.handleType = curClass;
  146. newHandleData.ctor = ctor;
  147. }
  148. }
  149. }
  150. }
  151. bool ScriptHandleManager::isValidHandleType(MonoClass* type, MonoClass*& componentType, MonoMethod*& ctor)
  152. {
  153. componentType = nullptr;
  154. ctor = nullptr;
  155. if (!type->hasAttribute(mCustomHandleAttribute))
  156. return false;
  157. if (!type->isSubClassOf(mHandleBaseClass))
  158. return false;
  159. MonoObject* customHandleAttrib = type->getAttribute(mCustomHandleAttribute);
  160. MonoReflectionType* attribReflType = nullptr;
  161. mTypeField->getValue(customHandleAttrib, &attribReflType);
  162. MonoType* attribType = mono_reflection_type_get_type(attribReflType);
  163. ::MonoClass* attribMonoClass = mono_class_from_mono_type(attribType);
  164. MonoClass* attribClass = MonoManager::instance().findClass(attribMonoClass);
  165. if (attribClass == nullptr)
  166. return false;
  167. MonoClass* componentClass = mScriptObjectManager.getComponentClass();
  168. if (!attribClass->isSubClassOf(componentClass))
  169. return false;
  170. MonoMethod* constructor = type->getMethod(".ctor", 1);
  171. if (constructor == nullptr)
  172. return false;
  173. MonoClass* paramType = constructor->getParameterType(0);
  174. if (paramType != attribClass)
  175. return false;
  176. componentType = paramType;
  177. ctor = constructor;
  178. return true;
  179. }
  180. void ScriptHandleManager::callPreInput(MonoObject* instance)
  181. {
  182. mPreInputMethod->invokeVirtual(instance, nullptr);
  183. }
  184. void ScriptHandleManager::callPostInput(MonoObject* instance)
  185. {
  186. mPostInputMethod->invokeVirtual(instance, nullptr);
  187. }
  188. void ScriptHandleManager::callDraw(MonoObject* instance)
  189. {
  190. mDrawMethod->invokeVirtual(instance, nullptr);
  191. }
  192. void ScriptHandleManager::callDestroy(MonoObject* instance)
  193. {
  194. MonoUtil::invokeThunk(mDestroyThunk, instance);
  195. }
  196. }