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LibraryDropDown.cs
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cc9c391d97
Documentation
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%!s(int64=10) %!d(string=hai) anos |
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LibraryDropTarget.cs
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4f0d194556
Documentation
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%!s(int64=10) %!d(string=hai) anos |
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LibraryGUIContent.cs
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cc9c391d97
Documentation
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%!s(int64=10) %!d(string=hai) anos |
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LibraryGUIEntry.cs
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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%!s(int64=10) %!d(string=hai) anos |
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LibraryMenu.cs
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6befb8663f
Objects with no material can now be picked in scene
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%!s(int64=10) %!d(string=hai) anos |
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LibraryUtility.cs
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500686a813
Fixes issues with drag and dropping an object in the Library Window to its starting location
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%!s(int64=10) %!d(string=hai) anos |
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LibraryWindow.cs
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500686a813
Fixes issues with drag and dropping an object in the Library Window to its starting location
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%!s(int64=10) %!d(string=hai) anos |