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BsD3D11BlendState.cpp
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e7cfefe9ee
Added copyright notices to all files
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vor 10 Jahren |
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BsD3D11DepthStencilState.cpp
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vor 10 Jahren |
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BsD3D11Device.cpp
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BsD3D11Driver.cpp
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BsD3D11DriverList.cpp
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vor 10 Jahren |
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BsD3D11EventQuery.cpp
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vor 10 Jahren |
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BsD3D11GpuBuffer.cpp
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vor 10 Jahren |
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BsD3D11GpuBufferView.cpp
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vor 10 Jahren |
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BsD3D11GpuParamBlockBuffer.cpp
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vor 10 Jahren |
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BsD3D11GpuProgram.cpp
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5ce5f5d41c
Added Box/Sphere/Plane/Capsule colliders and general collider implementation
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vor 10 Jahren |
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BsD3D11HLSLParamParser.cpp
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BsD3D11HLSLProgramFactory.cpp
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BsD3D11HardwareBuffer.cpp
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BsD3D11HardwareBufferManager.cpp
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BsD3D11IndexBuffer.cpp
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BsD3D11InputLayoutManager.cpp
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BsD3D11Mappings.cpp
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BsD3D11MultiRenderTexture.cpp
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BsD3D11OcclusionQuery.cpp
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BsD3D11Plugin.cpp
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BsD3D11QueryManager.cpp
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BsD3D11RasterizerState.cpp
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BsD3D11RenderAPI.cpp
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BsD3D11RenderAPIFactory.cpp
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BsD3D11RenderStateManager.cpp
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BsD3D11RenderTexture.cpp
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BsD3D11RenderUtility.cpp
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vor 10 Jahren |
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BsD3D11RenderWindow.cpp
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f14a275a31
Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking
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vor 10 Jahren |
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BsD3D11RenderWindowManager.cpp
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vor 10 Jahren |
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BsD3D11SamplerState.cpp
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vor 10 Jahren |
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BsD3D11Texture.cpp
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vor 10 Jahren |
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BsD3D11TextureManager.cpp
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vor 10 Jahren |
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BsD3D11TextureView.cpp
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vor 10 Jahren |
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BsD3D11TimerQuery.cpp
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BsD3D11VertexBuffer.cpp
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vor 10 Jahren |
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BsD3D11VideoModeInfo.cpp
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vor 10 Jahren |