BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 years ago
..
BsEditorResourceLoader.h c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 years ago
BsEditorScriptLibrary.h fedd162d57 Various bug fixes relating to new project loading system: 10 years ago
BsEditorScriptManager.h 3209476868 Save project on editor exit 10 years ago
BsGUIGameObjectField.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 years ago
BsGUIResourceField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsGUITextureField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsMenuItemManager.h c5349658df Logic for new drop down box style 10 years ago
BsScriptBrowseDialog.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 years ago
BsScriptBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 years ago
BsScriptCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 years ago
BsScriptDragDropManager.h 9beecec11b Documentation 10 years ago
BsScriptDropDownWindow.h a393b43fc3 Hooked up color picker to the color field 10 years ago
BsScriptEditorApplication.h a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 years ago
BsScriptEditorBuiltin.h 839ae0f784 Better icons for the console window 10 years ago
BsScriptEditorInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 years ago
BsScriptEditorPrerequisites.h 06e03f1239 Bulk of work on the build system 10 years ago
BsScriptEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsScriptEditorTestSuite.h 15fc707495 Documentation 10 years ago
BsScriptEditorUtility.h 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 years ago
BsScriptEditorVirtualInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 years ago
BsScriptEditorWindow.h c9a85f77da Added a (working) way to specify default size for editor windows 10 years ago
BsScriptFolderMonitor.h 15fc707495 Documentation 10 years ago
BsScriptGUIColorField.h a393b43fc3 Hooked up color picker to the color field 10 years ago
BsScriptGUIEnumField.h e99b926919 Added multi-select list boxes (untested) 10 years ago
BsScriptGUIFloatField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUIGameObjectField.h 15fc707495 Documentation 10 years ago
BsScriptGUIIntField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUIListBoxField.h e99b926919 Added multi-select list boxes (untested) 10 years ago
BsScriptGUIResourceField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsScriptGUISceneTreeView.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUISliderField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUITextField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUITextureField.h b5bfb88590 Resource handle refactor complete 10 years ago
BsScriptGUIToggleField.h 15fc707495 Documentation 10 years ago
BsScriptGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGizmoManager.h 15fc707495 Documentation 10 years ago
BsScriptGizmos.h 15fc707495 Documentation 10 years ago
BsScriptHandleDrawing.h 8f1f75bd91 Documentation 10 years ago
BsScriptHandleManager.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 years ago
BsScriptHandleSlider.h 0e88d4f0cb Various fixes to multi-select list boxes 10 years ago
BsScriptHandleSliderDisc.h 8f1f75bd91 Documentation 10 years ago
BsScriptHandleSliderLine.h 8f1f75bd91 Documentation 10 years ago
BsScriptHandleSliderManager.h c2038fb509 Documentation 10 years ago
BsScriptHandleSliderPlane.h c2038fb509 Documentation 10 years ago
BsScriptImportOptions.h e3f01f3c80 Font importing supports multiple render styles 10 years ago
BsScriptInspectorUtility.h 29ddb80a56 Added ability to register custom inspectors for managed types 10 years ago
BsScriptModalWindow.h a393b43fc3 Hooked up color picker to the color field 10 years ago
BsScriptOSDropTarget.h c2038fb509 Documentation 10 years ago
BsScriptPlatformInfo.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 years ago
BsScriptPrefabUtility.h 18660b3053 Documentation 10 years ago
BsScriptProjectLibrary.h d3b00942e8 In-editor compilation 10 years ago
BsScriptProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsScriptSceneViewHandler.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsScriptSelection.h 18660b3053 Documentation 10 years ago
BsScriptUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 years ago
BsScriptUnitTests.h 18660b3053 Documentation 10 years ago
BsToolbarItemManager.h 2b4dca6e54 Added toolbar buttons and various editor icons 10 years ago