BearishSun cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 anni fa
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Camera.cs a4c6d018cb Added reflection cubemap filtering for skybox 8 anni fa
Light.cs 49a338f456 Area light sources (WIP) 8 anni fa
Material.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 anni fa
Mesh.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 anni fa
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 anni fa
RenderTarget.cs 92321a6b19 Updated manuals 9 anni fa
RenderTexture.cs 92321a6b19 Updated manuals 9 anni fa
RenderTexture2D.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 anni fa
Renderable.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 anni fa
Shader.cs 92321a6b19 Updated manuals 9 anni fa
ShaderInclude.cs 92321a6b19 Updated manuals 9 anni fa
Texture.cs d4e397920d AsyncOp & Texture are now auto-generated 8 anni fa