BsTaskScheduler.cpp 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsTaskScheduler.h"
  4. #include "BsThreadPool.h"
  5. namespace BansheeEngine
  6. {
  7. Task::Task(const PrivatelyConstruct& dummy, const String& name, std::function<void()> taskWorker,
  8. TaskPriority priority, TaskPtr dependency)
  9. :mName(name), mState(0), mPriority(priority), mTaskId(0),
  10. mTaskDependency(dependency), mTaskWorker(taskWorker), mParent(nullptr)
  11. {
  12. }
  13. TaskPtr Task::create(const String& name, std::function<void()> taskWorker, TaskPriority priority, TaskPtr dependency)
  14. {
  15. return bs_shared_ptr_new<Task>(PrivatelyConstruct(), name, taskWorker, priority, dependency);
  16. }
  17. bool Task::isComplete() const
  18. {
  19. return mState.load() == 2;
  20. }
  21. bool Task::isCanceled() const
  22. {
  23. return mState.load() == 3;
  24. }
  25. void Task::wait()
  26. {
  27. mParent->waitUntilComplete(this);
  28. }
  29. void Task::cancel()
  30. {
  31. mState.store(3);
  32. }
  33. TaskScheduler::TaskScheduler()
  34. :mMaxActiveTasks(0), mNumActiveTasks(0), mNextTaskId(0), mShutdown(false),
  35. mTaskQueue(&TaskScheduler::taskCompare)
  36. {
  37. mMaxActiveTasks = BS_THREAD_HARDWARE_CONCURRENCY;
  38. mTaskSchedulerThread = ThreadPool::instance().run("TaskScheduler", std::bind(&TaskScheduler::runMain, this));
  39. }
  40. TaskScheduler::~TaskScheduler()
  41. {
  42. // Wait until all tasks complete
  43. BS_LOCK_MUTEX_NAMED(mActiveTaskMutex, activeTaskLock);
  44. while (mActiveTasks.size() > 0)
  45. {
  46. TaskPtr task = mActiveTasks[0];
  47. activeTaskLock.unlock();
  48. task->wait();
  49. activeTaskLock.lock();
  50. }
  51. // Start shutdown of the main queue worker and wait until it exits
  52. {
  53. BS_LOCK_MUTEX(mReadyMutex);
  54. mShutdown = true;
  55. }
  56. BS_THREAD_NOTIFY_ONE(mTaskReadyCond);
  57. mTaskSchedulerThread.blockUntilComplete();
  58. }
  59. void TaskScheduler::addTask(const TaskPtr& task)
  60. {
  61. BS_LOCK_MUTEX(mReadyMutex);
  62. task->mParent = this;
  63. task->mTaskId = mNextTaskId++;
  64. mTaskQueue.insert(task);
  65. // Wake main scheduler thread
  66. BS_THREAD_NOTIFY_ONE(mTaskReadyCond);
  67. }
  68. void TaskScheduler::addWorker()
  69. {
  70. BS_LOCK_MUTEX(mReadyMutex);
  71. mMaxActiveTasks++;
  72. // A spot freed up, queue new tasks on main scheduler thread if they exist
  73. BS_THREAD_NOTIFY_ONE(mTaskReadyCond);
  74. }
  75. void TaskScheduler::removeWorker()
  76. {
  77. BS_LOCK_MUTEX(mReadyMutex);
  78. if(mMaxActiveTasks > 0)
  79. mMaxActiveTasks--;
  80. }
  81. void TaskScheduler::runMain()
  82. {
  83. while(true)
  84. {
  85. BS_LOCK_MUTEX_NAMED(mReadyMutex, lock);
  86. while((mTaskQueue.size() == 0 || mNumActiveTasks == mMaxActiveTasks) && !mShutdown)
  87. BS_THREAD_WAIT(mTaskReadyCond, mReadyMutex, lock);
  88. if(mShutdown)
  89. break;
  90. for(UINT32 i = 0; (i < mTaskQueue.size()) && (mNumActiveTasks < mMaxActiveTasks); i++)
  91. {
  92. TaskPtr curTask = *mTaskQueue.begin();
  93. mTaskQueue.erase(mTaskQueue.begin());
  94. if(curTask->isCanceled())
  95. continue;
  96. if(curTask->mTaskDependency != nullptr && !curTask->mTaskDependency->isComplete())
  97. continue;
  98. BS_LOCK_MUTEX(mActiveTaskMutex);
  99. {
  100. curTask->mState.store(1);
  101. mActiveTasks.push_back(curTask);
  102. mNumActiveTasks++;
  103. }
  104. ThreadPool::instance().run(curTask->mName, std::bind(&TaskScheduler::runTask, this, curTask));
  105. }
  106. }
  107. }
  108. void TaskScheduler::runTask(TaskPtr task)
  109. {
  110. task->mTaskWorker();
  111. {
  112. BS_LOCK_MUTEX(mActiveTaskMutex);
  113. auto findIter = std::find(mActiveTasks.begin(), mActiveTasks.end(), task);
  114. if (findIter != mActiveTasks.end())
  115. mActiveTasks.erase(findIter);
  116. }
  117. {
  118. BS_LOCK_MUTEX(mCompleteMutex);
  119. task->mState.store(2);
  120. BS_THREAD_NOTIFY_ALL(mTaskCompleteCond);
  121. }
  122. // Possibly this task was someones dependency, so wake the main scheduler thread
  123. BS_THREAD_NOTIFY_ONE(mTaskReadyCond);
  124. }
  125. void TaskScheduler::waitUntilComplete(const Task* task)
  126. {
  127. if(task->isCanceled())
  128. return;
  129. {
  130. BS_LOCK_MUTEX_NAMED(mCompleteMutex, lock);
  131. while(!task->isComplete())
  132. {
  133. addWorker();
  134. BS_THREAD_WAIT(mTaskCompleteCond, mCompleteMutex, lock);
  135. removeWorker();
  136. }
  137. }
  138. }
  139. bool TaskScheduler::taskCompare(const TaskPtr& lhs, const TaskPtr& rhs)
  140. {
  141. // If one tasks priority is higher, that one goes first
  142. if(lhs->mPriority > rhs->mPriority)
  143. return true;
  144. // Otherwise we go by smaller id, as that task was queued earlier than the other
  145. return lhs->mTaskId < rhs->mTaskId;
  146. }
  147. }