Marko Pintera 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 anni fa
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GUI 06a238cab0 Update inspector as selection changes 10 anni fa
Math b297afa5fb Rotation handle in pivot mode working nicely 10 anni fa
Properties e51cbce52c Started work on scripting 12 anni fa
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 anni fa
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
Camera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
CameraHandler.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 anni fa
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 anni fa
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
Cursor.cs d5d2171319 Added C# PixelData 11 anni fa
Debug.cs 400e85d85b Added stack trace to debug log 10 anni fa
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 anni fa
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 anni fa
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 anni fa
Font.cs ac7355e56c WIP C# ProjectLibrary 10 anni fa
GameObject.cs 06a238cab0 Update inspector as selection changes 10 anni fa
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 anni fa
Input.cs 620828f08f Added a polling method to detect if mouse has been double clicked 10 anni fa
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
Light.cs afca99b5e8 More work on Lights 10 anni fa
LightInternal.cs afca99b5e8 More work on Lights 10 anni fa
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 anni fa
MBansheeEngine.csproj 2b6bfc1cd7 Neater ResourceManagerCode 10 anni fa
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 anni fa
Material.cs b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
MissingComponent.cs ae1eab371e Properly handle missing component types 11 anni fa
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 anni fa
PixelData.cs f4e58bdc79 WIP ColorPicker 10 anni fa
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 anni fa
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 anni fa
Prefab.cs 927a721f58 Added C# Prefab 10 anni fa
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 anni fa
ProfilerOverlayInternal.cs ddef406ac9 C# profiler overlay 10 anni fa
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 anni fa
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 anni fa
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 anni fa
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 anni fa
Renderable.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
RenderableHandler.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 anni fa
Scene.cs f85cceb27d Add basic level load/save method 10 anni fa
SceneObject.cs ed523bc01d Scene view movement is now only active while in focus 10 anni fa
ScriptCode.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 anni fa
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 anni fa
SerializableArray.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 anni fa
SerializableDictionary.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 anni fa
SerializableField.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 anni fa
SerializableList.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 anni fa
SerializableObject.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 anni fa
SerializableProperty.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 anni fa
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 anni fa
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 anni fa
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
SpriteTexture.cs 9f993f134b Gizmo icon rendering works 11 anni fa
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode 10 anni fa
StringTables.cs d293414daf Support for multiple StringTables 10 anni fa
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 anni fa
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 anni fa
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 anni fa
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 anni fa
Time.cs ddef406ac9 C# profiler overlay 10 anni fa
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 anni fa