BearishSun 088aacbffd Bugfix: Fix Vulkan complaining about an unused vertex attribute il y a 8 ans
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Blit.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
Clear.bsl 088aacbffd Bugfix: Fix Vulkan complaining about an unused vertex attribute il y a 8 ans
DebugDraw.bsl 565a72c133 Hooked up SSAO with indirect diffuse and specular il y a 8 ans
Default.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
DeferredDirectionalLight.bsl bee6a1a7b1 WIP: Deferred MSAA il y a 8 ans
DeferredPointLight.bsl bee6a1a7b1 WIP: Deferred MSAA il y a 8 ans
Diffuse.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
FlatFramebufferToTexture.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
IrradianceComputeSH.bsl 187fe74be3 WIP: Getting OpenGL up to date il y a 8 ans
IrradianceEvaluate.bsl 4a269d2a88 WIP: Getting Vulkan up to date il y a 8 ans
IrradianceProjectSH.bsl 187fe74be3 WIP: Getting OpenGL up to date il y a 8 ans
IrradianceReduceSH.bsl 187fe74be3 WIP: Getting OpenGL up to date il y a 8 ans
LightGridLLCreation.bsl 4891a95151 Final big bulk of work for shadow mapping (Untested) il y a 8 ans
LightGridLLReduction.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
MSAACoverage.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
MSAACoverageStencil.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
PPBuildHiZ.bsl d22aec38a6 Merged resolve/blit shaders into one and unrolled loops il y a 8 ans
PPCreateTonemapLUT.bsl fa62ac09d3 Shadow mapping functional for radial lights il y a 8 ans
PPDownsample.bsl f886443836 Perform MSAA resolve after tonemapping il y a 8 ans
PPEncodeDepth.bsl b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes il y a 8 ans
PPEyeAdaptHistogram.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
PPEyeAdaptHistogramReduce.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
PPEyeAdaptation.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
PPFXAA.bsl 845452c806 Added FXAA il y a 8 ans
PPGaussianBlur.bsl a5ac5b5584 DOF now works with MSAA il y a 8 ans
PPGaussianDOFCombine.bsl 845452c806 Added FXAA il y a 8 ans
PPGaussianDOFSeparate.bsl a5ac5b5584 DOF now works with MSAA il y a 8 ans
PPSSAO.bsl 565a72c133 Hooked up SSAO with indirect diffuse and specular il y a 8 ans
PPSSAOBlur.bsl 210100d2ed SSAO: Added a separate bilateral blur step il y a 8 ans
PPSSAODownsample.bsl 824849ff57 Added upsampling to SSAO (untested) il y a 8 ans
PPSSRResolve.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
PPSSRStencil.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
PPSSRTrace.bsl 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
PPTonemapping.bsl b1f8ff1a17 Feature: Deferred MSAA il y a 8 ans
ReflectionCubeDownsample.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
ReflectionCubeImportanceSample.bsl 2f7eef36ea Added importance sampling to SSR (non-temporal for now) il y a 8 ans
ShadowDepthCube.bsl fa62ac09d3 Shadow mapping functional for radial lights il y a 8 ans
ShadowDepthDirectional.bsl 8e8b4a86b9 Cascaded shadow maps mostly functional il y a 8 ans
ShadowDepthNormal.bsl 8e8b4a86b9 Cascaded shadow maps mostly functional il y a 8 ans
ShadowProject.bsl bdcdee2641 Clean up and polish for SSRR il y a 8 ans
ShadowProjectOmni.bsl c0eb880ca6 Fixing omnidirectional shadow maps il y a 8 ans
ShadowProjectStencil.bsl bdcdee2641 Clean up and polish for SSRR il y a 8 ans
Skybox.bsl 9aef51e069 All renderer materials refactored: il y a 8 ans
SpriteImageAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
SpriteImageNoAlpha.bsl 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
SpriteLine.bsl cd0fb1257c Fixed sprite line rendering shader il y a 8 ans
SpriteText.bsl af7e3c0606 Feature: Added 'alias' modified to BSL il y a 8 ans
TetrahedraRender.bsl 38f39b60ea WIP: Getting OpenGL up to date il y a 8 ans
TiledDeferredImageBasedLighting.bsl 97aeb51353 WIP: Getting OpenGL up to date il y a 8 ans
TiledDeferredLighting.bsl 8e451ac36f WIP - Deferred MSAA il y a 8 ans
Transparent.bsl 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled il y a 8 ans