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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Material/BsMaterialParam.h"
- #include "Math/BsVector2I.h"
- #include "Math/BsVectorNI.h"
- #include "Material/BsMaterialParams.h"
- #include "Material/BsMaterial.h"
- namespace bs
- {
- template<class T, bool Core>
- TMaterialDataParam<T, Core>::TMaterialDataParam(const String& name, const MaterialPtrType& material)
- :mParamIndex(0), mArraySize(0), mMaterial(nullptr)
- {
- if(material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Data,
- (GpuParamDataType)TGpuDataParamInfo<T>::TypeId, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- const MaterialParams::ParamData* data = params->getParamData(paramIndex);
- mMaterial = material;
- mParamIndex = paramIndex;
- mArraySize = data->arraySize;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<class T, bool Core>
- void TMaterialDataParam<T, Core>::set(const T& value, UINT32 arrayIdx) const
- {
- if (mMaterial == nullptr)
- return;
- if(arrayIdx >= mArraySize)
- {
- LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
- " but array length is " + toString(mArraySize));
- return;
- }
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->setDataParam(*data, arrayIdx, value);
- mMaterial->_markCoreDirty();
- }
- template<class T, bool Core>
- T TMaterialDataParam<T, Core>::get(UINT32 arrayIdx) const
- {
- T output = T();
- if (mMaterial == nullptr || arrayIdx >= mArraySize)
- return output;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getDataParam(*data, arrayIdx, output);
- return output;
- }
- template<bool Core>
- TMaterialParamStruct<Core>::TMaterialParamStruct(const String& name, const MaterialPtrType& material)
- :mParamIndex(0), mArraySize(0), mMaterial(nullptr)
- {
- if (material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Data, GPDT_STRUCT, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- const MaterialParams::ParamData* data = params->getParamData(paramIndex);
- mMaterial = material;
- mParamIndex = paramIndex;
- mArraySize = data->arraySize;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<bool Core>
- void TMaterialParamStruct<Core>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
- {
- if (mMaterial == nullptr)
- return;
- if (arrayIdx >= mArraySize)
- {
- LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
- " but array length is " + toString(mArraySize));
- return;
- }
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->setStructData(*data, value, sizeBytes, arrayIdx);
- mMaterial->_markCoreDirty();
- }
- template<bool Core>
- void TMaterialParamStruct<Core>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
- {
- if (mMaterial == nullptr || arrayIdx >= mArraySize)
- return;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getStructData(*data, value, sizeBytes, arrayIdx);
- }
- template<bool Core>
- UINT32 TMaterialParamStruct<Core>::getElementSize() const
- {
- if (mMaterial == nullptr)
- return 0;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- return params->getStructSize(*data);
- }
- template<bool Core>
- TMaterialParamTexture<Core>::TMaterialParamTexture(const String& name, const MaterialPtrType& material)
- :mParamIndex(0), mMaterial(nullptr)
- {
- if (material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- mMaterial = material;
- mParamIndex = paramIndex;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<bool Core>
- void TMaterialParamTexture<Core>::set(const TextureType& texture, const TextureSurface& surface) const
- {
- if (mMaterial == nullptr)
- return;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- // If there is a default value, assign that instead of null
- TextureType newValue = texture;
- if (newValue == nullptr)
- params->getDefaultTexture(*data, newValue);
- params->setTexture(*data, newValue, surface);
- mMaterial->_markCoreDirty();
- mMaterial->_markDependenciesDirty();
- mMaterial->_markResourcesDirty();
- }
- template<bool Core>
- typename TMaterialParamTexture<Core>::TextureType TMaterialParamTexture<Core>::get() const
- {
- TextureType texture;
- if (mMaterial == nullptr)
- return texture;
- TextureSurface surface;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getTexture(*data, texture, surface);
- return texture;
- }
-
- template<bool Core>
- TMaterialParamLoadStoreTexture<Core>::TMaterialParamLoadStoreTexture(const String& name,
- const MaterialPtrType& material)
- :mParamIndex(0), mMaterial(nullptr)
- {
- if (material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- mMaterial = material;
- mParamIndex = paramIndex;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<bool Core>
- void TMaterialParamLoadStoreTexture<Core>::set(const TextureType& texture, const TextureSurface& surface) const
- {
- if (mMaterial == nullptr)
- return;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->setLoadStoreTexture(*data, texture, surface);
- mMaterial->_markCoreDirty();
- mMaterial->_markDependenciesDirty();
- mMaterial->_markResourcesDirty();
- }
- template<bool Core>
- typename TMaterialParamLoadStoreTexture<Core>::TextureType TMaterialParamLoadStoreTexture<Core>::get() const
- {
- TextureType texture;
- if (mMaterial == nullptr)
- return texture;
- TextureSurface surface;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getLoadStoreTexture(*data, texture, surface);
- return texture;
- }
-
- template<bool Core>
- TMaterialParamBuffer<Core>::TMaterialParamBuffer(const String& name, const MaterialPtrType& material)
- :mParamIndex(0), mMaterial(nullptr)
- {
- if (material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Buffer, GPDT_UNKNOWN, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- mMaterial = material;
- mParamIndex = paramIndex;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<bool Core>
- void TMaterialParamBuffer<Core>::set(const BufferType& buffer) const
- {
- if (mMaterial == nullptr)
- return;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->setBuffer(*data, buffer);
- mMaterial->_markCoreDirty();
- mMaterial->_markDependenciesDirty();
- }
- template<bool Core>
- typename TMaterialParamBuffer<Core>::BufferType TMaterialParamBuffer<Core>::get() const
- {
- BufferType buffer;
- if (mMaterial == nullptr)
- return buffer;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getBuffer(*data, buffer);
- return buffer;
- }
- template<bool Core>
- TMaterialParamSampState<Core>::TMaterialParamSampState(const String& name, const MaterialPtrType& material)
- :mParamIndex(0), mMaterial(nullptr)
- {
- if (material != nullptr)
- {
- SPtr<MaterialParamsType> params = material->_getInternalParams();
- UINT32 paramIndex;
- auto result = params->getParamIndex(name, MaterialParams::ParamType::Sampler, GPDT_UNKNOWN, 0, paramIndex);
- if (result == MaterialParams::GetParamResult::Success)
- {
- mMaterial = material;
- mParamIndex = paramIndex;
- }
- else
- params->reportGetParamError(result, name, 0);
- }
- }
- template<bool Core>
- void TMaterialParamSampState<Core>::set(const SamplerStateType& sampState) const
- {
- if (mMaterial == nullptr)
- return;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- // If there is a default value, assign that instead of null
- SamplerStateType newValue = sampState;
- if (newValue == nullptr)
- params->getDefaultSamplerState(*data, newValue);
- params->setSamplerState(*data, newValue);
- mMaterial->_markCoreDirty();
- mMaterial->_markDependenciesDirty();
- }
- template<bool Core>
- typename TMaterialParamSampState<Core>::SamplerStateType TMaterialParamSampState<Core>::get() const
- {
- SamplerStateType samplerState;
- if (mMaterial == nullptr)
- return samplerState;
- SPtr<MaterialParamsType> params = mMaterial->_getInternalParams();
- const MaterialParams::ParamData* data = params->getParamData(mParamIndex);
- params->getSamplerState(*data, samplerState);
- return samplerState;
- }
- template class TMaterialDataParam<float, false>;
- template class TMaterialDataParam<int, false>;
- template class TMaterialDataParam<Color, false>;
- template class TMaterialDataParam<Vector2, false>;
- template class TMaterialDataParam<Vector3, false>;
- template class TMaterialDataParam<Vector4, false>;
- template class TMaterialDataParam<Vector2I, false>;
- template class TMaterialDataParam<Vector3I, false>;
- template class TMaterialDataParam<Vector4I, false>;
- template class TMaterialDataParam<Matrix2, false>;
- template class TMaterialDataParam<Matrix2x3, false>;
- template class TMaterialDataParam<Matrix2x4, false>;
- template class TMaterialDataParam<Matrix3, false>;
- template class TMaterialDataParam<Matrix3x2, false>;
- template class TMaterialDataParam<Matrix3x4, false>;
- template class TMaterialDataParam<Matrix4, false>;
- template class TMaterialDataParam<Matrix4x2, false>;
- template class TMaterialDataParam<Matrix4x3, false>;
- template class TMaterialDataParam<float, true>;
- template class TMaterialDataParam<int, true>;
- template class TMaterialDataParam<Color, true>;
- template class TMaterialDataParam<Vector2, true>;
- template class TMaterialDataParam<Vector3, true>;
- template class TMaterialDataParam<Vector4, true>;
- template class TMaterialDataParam<Vector2I, true>;
- template class TMaterialDataParam<Vector3I, true>;
- template class TMaterialDataParam<Vector4I, true>;
- template class TMaterialDataParam<Matrix2, true>;
- template class TMaterialDataParam<Matrix2x3, true>;
- template class TMaterialDataParam<Matrix2x4, true>;
- template class TMaterialDataParam<Matrix3, true>;
- template class TMaterialDataParam<Matrix3x2, true>;
- template class TMaterialDataParam<Matrix3x4, true>;
- template class TMaterialDataParam<Matrix4, true>;
- template class TMaterialDataParam<Matrix4x2, true>;
- template class TMaterialDataParam<Matrix4x3, true>;
- template class TMaterialParamStruct<false>;
- template class TMaterialParamStruct<true>;
- template class TMaterialParamTexture<false>;
- template class TMaterialParamTexture<true>;
- template class TMaterialParamLoadStoreTexture<false>;
- template class TMaterialParamLoadStoreTexture<true>;
- template class TMaterialParamBuffer<false>;
- template class TMaterialParamBuffer<true>;
- template class TMaterialParamSampState<false>;
- template class TMaterialParamSampState<true>;
- }
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