BsPath.h 21 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "Prerequisites/BsPlatformDefines.h"
  5. #include "String/BsString.h"
  6. #include "Utility/BsUtil.h" // For hash_combine()
  7. namespace bs
  8. {
  9. /** @addtogroup Filesystem
  10. * @{
  11. */
  12. /**
  13. * Class for storing and manipulating file paths. Paths may be parsed from and to raw strings according to various
  14. * platform specific path types.
  15. *
  16. * @note
  17. * In order to allow the system to easily distinguish between file and directory paths, try to ensure that all directory
  18. * paths end with a separator (\ or / depending on platform). System won't fail if you don't but it will be easier to
  19. * misuse.
  20. */
  21. class BS_UTILITY_EXPORT Path
  22. {
  23. public:
  24. enum class PathType
  25. {
  26. Windows,
  27. Unix,
  28. Default
  29. };
  30. public:
  31. Path();
  32. /**
  33. * Constructs a path by parsing the provided path string. Throws exception if provided path is not valid.
  34. *
  35. * @param[in] pathStr String containing the path.
  36. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  37. * is being compiled to. Otherwise it will be parsed according to provided type.
  38. */
  39. Path(const WString& pathStr, PathType type = PathType::Default);
  40. /**
  41. * Constructs a path by parsing the provided path string. Throws exception if provided path is not valid.
  42. *
  43. * @param[in] pathStr String containing the path.
  44. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  45. * is being compiled to. Otherwise it will be parsed according to provided type.
  46. */
  47. Path(const String& pathStr, PathType type = PathType::Default);
  48. /**
  49. * Constructs a path by parsing the provided path null terminated string. Throws exception if provided path is not
  50. * valid.
  51. *
  52. * @param[in] pathStr Null-terminated string containing the path.
  53. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  54. * is being compiled to. Otherwise it will be parsed according to provided type.
  55. */
  56. Path(const wchar_t* pathStr, PathType type = PathType::Default);
  57. /**
  58. * Constructs a path by parsing the provided path null terminated string. Throws exception if provided path is
  59. * not valid.
  60. *
  61. * @param[in] pathStr Null-terminated string containing the path.
  62. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  63. * is being compiled to. Otherwise it will be parsed according to provided type.
  64. */
  65. Path(const char* pathStr, PathType type = PathType::Default);
  66. Path(const Path& other);
  67. /**
  68. * Assigns a path by parsing the provided path string. Path will be parsed according to the rules of the platform
  69. * the application is being compiled to.
  70. */
  71. Path& operator= (const WString& pathStr);
  72. /**
  73. * Assigns a path by parsing the provided path string. Path will be parsed according to the rules of the platform
  74. * the application is being compiled to.
  75. */
  76. Path& operator= (const String& pathStr);
  77. /**
  78. * Assigns a path by parsing the provided path null terminated string. Path will be parsed according to the rules
  79. * of the platform the application is being compiled to.
  80. */
  81. Path& operator= (const wchar_t* pathStr);
  82. /**
  83. * Assigns a path by parsing the provided path null terminated string. Path will be parsed according to the rules
  84. * of the platform the application is being compiled to.
  85. */
  86. Path& operator= (const char* pathStr);
  87. Path& operator= (const Path& path);
  88. /**
  89. * Compares two paths and returns true if they match. Comparison is case insensitive and paths will be compared
  90. * as-is, without canonization.
  91. */
  92. bool operator== (const Path& path) const { return equals(path); }
  93. /**
  94. * Compares two paths and returns true if they don't match. Comparison is case insensitive and paths will be
  95. * compared as-is, without canonization.
  96. */
  97. bool operator!= (const Path& path) const { return !equals(path); }
  98. /** Gets a directory name with the specified index from the path. */
  99. const WString& operator[] (UINT32 idx) const { return getWDirectory(idx); }
  100. /** Swap internal data with another Path object. */
  101. void swap(Path& path);
  102. /** Create a path from another Path object. */
  103. void assign(const Path& path);
  104. /**
  105. * Constructs a path by parsing the provided path string. Throws exception if provided path is not valid.
  106. *
  107. * @param[in] pathStr String containing the path.
  108. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  109. * is being compiled to. Otherwise it will be parsed according to provided type.
  110. */
  111. void assign(const WString& pathStr, PathType type = PathType::Default);
  112. /**
  113. * Constructs a path by parsing the provided path string. Throws exception if provided path is not valid.
  114. *
  115. * @param[in] pathStr String containing the path.
  116. * @param[in] type If set to default path will be parsed according to the rules of the platform the application
  117. * is being compiled to. Otherwise it will be parsed according to provided type.
  118. */
  119. void assign(const String& pathStr, PathType type = PathType::Default);
  120. /**
  121. * Constructs a path by parsing the provided path null terminated string. Throws exception if provided path is not
  122. * valid.
  123. *
  124. * @param[in] pathStr Null-terminated string containing the path.
  125. * @param[in] type If set to default path will be parsed according to the rules of the platform the
  126. * application is being compiled to. Otherwise it will be parsed according to provided
  127. * type.
  128. */
  129. void assign(const wchar_t* pathStr, PathType type = PathType::Default);
  130. /**
  131. * Constructs a path by parsing the provided path null terminated string. Throws exception if provided path is not
  132. * valid.
  133. *
  134. * @param[in] pathStr Null-terminated string containing the path.
  135. * @param[in] type If set to default path will be parsed according to the rules of the platform the
  136. * application is being compiled to. Otherwise it will be parsed according to provided
  137. * type.
  138. */
  139. void assign(const char* pathStr, PathType type = PathType::Default);
  140. /**
  141. * Converts the path in a string according to platform path rules.
  142. *
  143. * @param[in] type If set to default path will be parsed according to the rules of the platform the application is
  144. * being compiled to. Otherwise it will be parsed according to provided type.
  145. * @return String representing the path using the wide string encoding.
  146. */
  147. WString toWString(PathType type = PathType::Default) const;
  148. /**
  149. * Converts the path in a string according to platform path rules.
  150. *
  151. * @param[in] type If set to default path will be parsed according to the rules of the platform the application is
  152. * being compiled to. Otherwise it will be parsed according to provided type.
  153. * @return String representing the path using the UTF8 string encoding.
  154. */
  155. String toString(PathType type = PathType::Default) const;
  156. /**
  157. * Converts the path to either a string or a wstring, doing The Right Thing for the current platform.
  158. *
  159. * This method is equivalent to toWString() on Windows, and to toString() elsewhere.
  160. */
  161. #if BS_PLATFORM == BS_PLATFORM_WIN32
  162. WString toPlatformString() const { return toWString(); }
  163. #else
  164. String toPlatformString() const { return toString(); }
  165. #endif
  166. /** Checks is the path a directory (contains no file-name). */
  167. bool isDirectory() const { return mFilename.empty(); }
  168. /** Checks does the path point to a file. */
  169. bool isFile() const { return !mFilename.empty(); }
  170. /** Checks is the contained path absolute. */
  171. bool isAbsolute() const { return mIsAbsolute; }
  172. /**
  173. * Returns parent path. If current path points to a file the parent path will be the folder where the file is located.
  174. * Or if it contains a directory the parent will be the parent directory. If no parent exists, same path will be
  175. * returned.
  176. */
  177. Path getParent() const;
  178. /**
  179. * Returns an absolute path by appending the current path to the provided base. If path was already absolute no
  180. * changes are made and copy of current path is returned. If base is not absolute, then the returned path will be
  181. * made relative to base, but will not be absolute.
  182. */
  183. Path getAbsolute(const Path& base) const;
  184. /**
  185. * Returns a relative path by making the current path relative to the provided base. Base must be a part of the
  186. * current path. If base is not a part of the path no changes are made and a copy of the current path is returned.
  187. */
  188. Path getRelative(const Path& base) const;
  189. /**
  190. * Returns the path as a path to directory. If path was pointing to a file, the filename is removed, otherwise no
  191. * changes are made and exact copy is returned.
  192. */
  193. Path getDirectory() const;
  194. /**
  195. * Makes the path the parent of the current path. If current path points to a file the parent path will be the
  196. * folder where the file is located. Or if it contains a directory the parent will be the parent directory. If no
  197. * parent exists, same path will be returned.
  198. */
  199. Path& makeParent();
  200. /**
  201. * Makes the current path absolute by appending it to base. If path was already absolute no changes are made and
  202. * copy of current path is returned. If base is not absolute, then the returned path will be made relative to base,
  203. * but will not be absolute.
  204. */
  205. Path& makeAbsolute(const Path& base);
  206. /**
  207. * Makes the current path relative to the provided base. Base must be a part of the current path. If base is not
  208. * a part of the path no changes are made and a copy of the current path is returned.
  209. */
  210. Path& makeRelative(const Path& base);
  211. /** Appends another path to the end of this path. */
  212. Path& append(const Path& path);
  213. /**
  214. * Checks if the current path contains the provided path. Comparison is case insensitive and paths will be compared
  215. * as-is, without canonization.
  216. */
  217. bool includes(const Path& child) const;
  218. /**
  219. * Compares two paths and returns true if they match. Comparison is case insensitive and paths will be compared
  220. * as-is, without canonization.
  221. */
  222. bool equals(const Path& other) const;
  223. /** Change or set the filename in the path. */
  224. void setFilename(const WString& filename) { mFilename = filename; }
  225. /** Change or set the filename in the path. */
  226. void setFilename(const String& filename) { mFilename = bs::toWString(filename); }
  227. /**
  228. * Change or set the base name in the path. Base name changes the filename by changing its base to the provided
  229. * value but keeping extension intact.
  230. */
  231. void setBasename(const WString& basename);
  232. /**
  233. * Change or set the base name in the path. Base name changes the filename by changing its base to the provided
  234. * value but keeping extension intact.
  235. */
  236. void setBasename(const String& basename);
  237. /**
  238. * Change or set the extension of the filename in the path.
  239. *
  240. * @param[in] extension Extension with a leading ".".
  241. */
  242. void setExtension(const WString& extension);
  243. /**
  244. * Change or set the extension of the filename in the path.
  245. *
  246. * @param[in] extension Extension with a leading ".".
  247. */
  248. void setExtension(const String& extension);
  249. /**
  250. * Returns a filename in the path.
  251. *
  252. * @param[in] extension If true, returned filename will contain an extension.
  253. */
  254. WString getWFilename(bool extension = true) const;
  255. /**
  256. * Returns a filename in the path.
  257. *
  258. * @param[in] extension If true, returned filename will contain an extension.
  259. */
  260. String getFilename(bool extension = true) const;
  261. /** Returns file extension with the leading ".". */
  262. WString getWExtension() const;
  263. /** Returns file extension with the leading ".". */
  264. String getExtension() const;
  265. /** Gets the number of directories in the path. */
  266. UINT32 getNumDirectories() const { return (UINT32)mDirectories.size(); }
  267. /** Gets a directory name with the specified index from the path. */
  268. const WString& getWDirectory(UINT32 idx) const;
  269. /** Gets a directory name with the specified index from the path. */
  270. String getDirectory(UINT32 idx) const;
  271. /** Returns path device (for example drive, volume, etc.) if one exists in the path. */
  272. const WString& getWDevice() const { return mDevice; }
  273. /** Returns path device (for example drive, volume, etc.) if one exists in the path. */
  274. String getDevice() const { return bs::toString(mDevice); }
  275. /** Returns path node (for example network name) if one exists in the path. */
  276. const WString& getWNode() const { return mNode; }
  277. /** Returns path node (for example network name) if one exists in the path. */
  278. String getNode() const { return bs::toString(mNode); }
  279. /**
  280. * Gets last element in the path, filename if it exists, otherwise the last directory. If no directories exist
  281. * returns device or node.
  282. *
  283. * @param[in] type Determines format of node or device, in case they are returned. When default, format for
  284. * the active platform will be used, otherwise the format defined by the parameter will be used.
  285. */
  286. WString getWTail(PathType type = PathType::Default) const;
  287. /**
  288. * Gets last element in the path, filename if it exists, otherwise the last directory. If no directories exist
  289. * returns device or node.
  290. *
  291. * @param[in] type Determines format of node or device, in case they are returned. When default, format for the
  292. * active platform will be used, otherwise the format defined by the parameter will be used.
  293. */
  294. String getTail(PathType type = PathType::Default) const;
  295. /** Clears the path to nothing. */
  296. void clear();
  297. /** Returns true if no path has been set. */
  298. bool isEmpty() const { return mDirectories.empty() && mFilename.empty() && mDevice.empty() && mNode.empty(); }
  299. /** Concatenates two paths. */
  300. Path operator+ (const Path& rhs) const;
  301. /** Concatenates two paths. */
  302. Path& operator+= (const Path& rhs);
  303. /** Compares two path elements (filenames, directory names, etc.). */
  304. static bool comparePathElem(const WString& left, const WString& right);
  305. /** Combines two paths and returns the result. Right path should be relative. */
  306. static Path combine(const Path& left, const Path& right);
  307. static const Path BLANK;
  308. private:
  309. /**
  310. * Constructs a path by parsing the provided raw string data. Throws exception if provided path is not valid.
  311. *
  312. * @param[in] pathStr String containing the path.
  313. * @param[in] numChars Number of character in the provided path string.
  314. * @param[in] type If set to default path will be parsed according to the rules of the platform the
  315. * application is being compiled to. Otherwise it will be parsed according to provided
  316. * type.
  317. */
  318. void assign(const wchar_t* pathStr, UINT32 numChars, PathType type = PathType::Default);
  319. /**
  320. * Constructs a path by parsing the provided raw string data. Throws exception if provided path is not valid.
  321. *
  322. * @param[in] pathStr String containing the path.
  323. * @param[in] numChars Number of character in the provided path string.
  324. * @param[in] type If set to default path will be parsed according to the rules of the platform the
  325. * application is being compiled to. Otherwise it will be parsed according to provided
  326. * type.
  327. */
  328. void assign(const char* pathStr, UINT32 numChars, PathType type = PathType::Default);
  329. /** Parses a Windows path and stores the parsed data internally. Throws an exception if parsing fails. */
  330. template<class T>
  331. void parseWindows(const T* pathStr, UINT32 numChars)
  332. {
  333. clear();
  334. UINT32 idx = 0;
  335. BasicStringStream<T> tempStream;
  336. if (idx < numChars)
  337. {
  338. if (pathStr[idx] == '\\' || pathStr[idx] == '/')
  339. {
  340. mIsAbsolute = true;
  341. idx++;
  342. }
  343. }
  344. if (idx < numChars)
  345. {
  346. // Path starts with a node, a drive letter or is relative
  347. if (mIsAbsolute && (pathStr[idx] == '\\' || pathStr[idx] == '/')) // Node
  348. {
  349. idx++;
  350. tempStream.str(BasicString<T>());
  351. tempStream.clear();
  352. while (idx < numChars && pathStr[idx] != '\\' && pathStr[idx] != '/')
  353. tempStream << pathStr[idx++];
  354. setNode(tempStream.str());
  355. if (idx < numChars)
  356. idx++;
  357. }
  358. else // A drive letter or not absolute
  359. {
  360. T drive = pathStr[idx];
  361. idx++;
  362. if (idx < numChars && pathStr[idx] == ':')
  363. {
  364. if (mIsAbsolute || !((drive >= 'a' && drive <= 'z') || (drive >= 'A' && drive <= 'Z')))
  365. throwInvalidPathException(BasicString<T>(pathStr, numChars));
  366. mIsAbsolute = true;
  367. setDevice(bs::toWString(drive));
  368. idx++;
  369. if (idx >= numChars || (pathStr[idx] != '\\' && pathStr[idx] != '/'))
  370. throwInvalidPathException(BasicString<T>(pathStr, numChars));
  371. idx++;
  372. }
  373. else
  374. idx--;
  375. }
  376. while (idx < numChars)
  377. {
  378. tempStream.str(BasicString<T>());
  379. tempStream.clear();
  380. while (idx < numChars && pathStr[idx] != '\\' && pathStr[idx] != '/')
  381. {
  382. tempStream << pathStr[idx];
  383. idx++;
  384. }
  385. if (idx < numChars)
  386. pushDirectory(tempStream.str());
  387. else
  388. setFilename(tempStream.str());
  389. idx++;
  390. }
  391. }
  392. }
  393. /** Parses a Unix path and stores the parsed data internally. Throws an exception if parsing fails. */
  394. template<class T>
  395. void parseUnix(const T* pathStr, UINT32 numChars)
  396. {
  397. clear();
  398. UINT32 idx = 0;
  399. BasicStringStream<T> tempStream;
  400. if (idx < numChars)
  401. {
  402. if (pathStr[idx] == '/')
  403. {
  404. mIsAbsolute = true;
  405. idx++;
  406. }
  407. else if (pathStr[idx] == '~')
  408. {
  409. idx++;
  410. if (idx >= numChars || pathStr[idx] == '/')
  411. {
  412. pushDirectory(bs::toWString('~'));
  413. mIsAbsolute = true;
  414. }
  415. else
  416. idx--;
  417. }
  418. while (idx < numChars)
  419. {
  420. tempStream.str(BasicString<T>());
  421. tempStream.clear();
  422. while (idx < numChars && pathStr[idx] != '/')
  423. {
  424. tempStream << pathStr[idx];
  425. idx++;
  426. }
  427. if (idx < numChars)
  428. {
  429. if (mDirectories.empty())
  430. {
  431. BasicString<T> deviceStr = tempStream.str();
  432. if (!deviceStr.empty() && *(deviceStr.rbegin()) == ':')
  433. {
  434. setDevice(deviceStr.substr(0, deviceStr.length() - 1));
  435. mIsAbsolute = true;
  436. }
  437. else
  438. {
  439. pushDirectory(deviceStr);
  440. }
  441. }
  442. else
  443. {
  444. pushDirectory(tempStream.str());
  445. }
  446. }
  447. else
  448. {
  449. setFilename(tempStream.str());
  450. }
  451. idx++;
  452. }
  453. }
  454. }
  455. void setNode(const WString& node) { mNode = node; }
  456. void setNode(const String& node) { mNode = bs::toWString(node); }
  457. void setDevice(const WString& device) { mDevice = device; }
  458. void setDevice(const String& device) { mDevice = bs::toWString(device); }
  459. /** Build a Windows path string from internal path data. */
  460. WString buildWindows() const;
  461. /** Build a Unix path string from internal path data. */
  462. WString buildUnix() const;
  463. /** Add new directory to the end of the path. */
  464. void pushDirectory(const WString& dir);
  465. /** Add new directory to the end of the path. */
  466. void pushDirectory(const String& dir);
  467. /** Helper method that throws invalid path exception. */
  468. void throwInvalidPathException(const WString& path) const;
  469. /** Helper method that throws invalid path exception. */
  470. void throwInvalidPathException(const String& path) const;
  471. private:
  472. friend struct RTTIPlainType<Path>; // For serialization
  473. friend struct ::std::hash<bs::Path>;
  474. Vector<WString> mDirectories;
  475. WString mDevice;
  476. WString mFilename;
  477. WString mNode;
  478. bool mIsAbsolute;
  479. };
  480. /** @cond SPECIALIZATIONS */
  481. /**
  482. * RTTIPlainType specialization for Path that allows paths be serialized as value types.
  483. *
  484. * @see RTTIPlainType
  485. */
  486. template<> struct RTTIPlainType<Path>
  487. {
  488. enum { id = TID_Path }; enum { hasDynamicSize = 1 };
  489. static void toMemory(const Path& data, char* memory)
  490. {
  491. UINT32 size = getDynamicSize(data);
  492. memcpy(memory, &size, sizeof(UINT32));
  493. memory += sizeof(UINT32);
  494. memory = rttiWriteElem(data.mDevice, memory);
  495. memory = rttiWriteElem(data.mNode, memory);
  496. memory = rttiWriteElem(data.mFilename, memory);
  497. memory = rttiWriteElem(data.mIsAbsolute, memory);
  498. memory = rttiWriteElem(data.mDirectories, memory);
  499. }
  500. static UINT32 fromMemory(Path& data, char* memory)
  501. {
  502. UINT32 size;
  503. memcpy(&size, memory, sizeof(UINT32));
  504. memory += sizeof(UINT32);
  505. memory = rttiReadElem(data.mDevice, memory);
  506. memory = rttiReadElem(data.mNode, memory);
  507. memory = rttiReadElem(data.mFilename, memory);
  508. memory = rttiReadElem(data.mIsAbsolute, memory);
  509. memory = rttiReadElem(data.mDirectories, memory);
  510. return size;
  511. }
  512. static UINT32 getDynamicSize(const Path& data)
  513. {
  514. UINT64 dataSize = rttiGetElemSize(data.mDevice) + rttiGetElemSize(data.mNode) + rttiGetElemSize(data.mFilename) +
  515. rttiGetElemSize(data.mIsAbsolute) + rttiGetElemSize(data.mDirectories) + sizeof(UINT32);
  516. #if BS_DEBUG_MODE
  517. if (dataSize > std::numeric_limits<UINT32>::max())
  518. {
  519. __string_throwDataOverflowException();
  520. }
  521. #endif
  522. return (UINT32)dataSize;
  523. }
  524. };
  525. /** @endcond */
  526. /** @} */
  527. }
  528. /** @cond STDLIB */
  529. namespace std
  530. {
  531. /** Hash value generator for Path. */
  532. template<>
  533. struct hash<bs::Path>
  534. {
  535. size_t operator()(const bs::Path& path) const
  536. {
  537. size_t hash = 0;
  538. bs::hash_combine(hash, path.mFilename);
  539. bs::hash_combine(hash, path.mDevice);
  540. bs::hash_combine(hash, path.mNode);
  541. for (auto& dir : path.mDirectories)
  542. bs::hash_combine(hash, dir);
  543. return hash;
  544. }
  545. };
  546. }
  547. /** @endcond */