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DragDrop.cs
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92321a6b19
Updated manuals
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há 9 anos atrás |
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EdAnimationCurve.cs
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ec77a59680
AnimationClip and all related classes ported to use the script binding
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há 8 anos atrás |
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EditorBuiltin.cs
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7896f9f7f4
Animation editor field display and field selection WIP
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há 9 anos atrás |
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EditorUtility.cs
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63b00eadef
Conformity with the engine code conventions
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há 9 anos atrás |
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FolderMonitor.cs
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92321a6b19
Updated manuals
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há 9 anos atrás |
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OSDropTarget.cs
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92321a6b19
Updated manuals
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há 9 anos atrás |
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PrefabUtility.cs
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e791a68e45
Fixed a bug where applying a prefab on a non-root prefab instance SO would not properly save the prefab
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há 9 anos atrás |
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SerializedDiff.cs
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3ef2ddcfca
Added the ability to manually serialize and deserialize managed objects in C#
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há 9 anos atrás |
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SerializedObject.cs
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3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
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há 8 anos atrás |
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SerializedSceneObject.cs
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61b712dc2c
Scene object state can now be recorded using SerializedSceneObject and restored to original state on request
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há 9 anos atrás |
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UndoRedo.cs
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684adaecc1
Undo/redo implemented for the animation window
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há 9 anos atrás |
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UndoableCommand.cs
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f243fadd5e
Added a base undo/redo command class to scripting, so that custom undo/redo operations can be recorded
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há 9 anos atrás |