BearishSun cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 rokov pred
..
BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 rokov pred
BsManagedComponent.cpp a419f4cb4f Postprocessing WIP 9 rokov pred
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 rokov pred
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedSerializableDiff.cpp 09aabe9f2d Fixed a crash in prefab diff generation that was caused when new code for serializing gameobject/resource references was introduced 9 rokov pred
BsManagedSerializableField.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 rokov pred
BsManagedSerializableObjectInfo.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsPlayInEditorManager.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 rokov pred
BsScriptAssemblyManager.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 rokov pred
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 rokov pred
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 rokov pred
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptBuiltin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptCamera.cpp eb5d33c976 Post processing: 9 rokov pred
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 rokov pred
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 rokov pred
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 rokov pred
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUILayoutUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 rokov pred
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptGameObjectManager.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class 10 rokov pred
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 9 rokov pred
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 rokov pred
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 rokov pred
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 rokov pred
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 rokov pred
BsScriptPrefab.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 rokov pred
BsScriptRenderable.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptResource.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsScriptResourceManager.cpp 32e348ea19 AudioClip exposed to managed code 9 rokov pred
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 rokov pred
BsScriptScene.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 rokov pred
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 rokov pred
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred