BearishSun 98598d5494 OpenAL audio source implementation finished (needs testing) 9 éve
..
BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 éve
BsManagedComponent.cpp a419f4cb4f Postprocessing WIP 9 éve
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 éve
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsManagedSerializableDiff.cpp 09aabe9f2d Fixed a crash in prefab diff generation that was caused when new code for serializing gameobject/resource references was introduced 9 éve
BsManagedSerializableField.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 éve
BsManagedSerializableObjectInfo.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsPlayInEditorManager.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 éve
BsScriptAssemblyManager.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 éve
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 éve
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 éve
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptBuiltin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptCamera.cpp eb5d33c976 Post processing: 9 éve
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 éve
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 éve
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 éve
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUILayoutUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUITexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptGameObjectManager.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class 9 éve
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 9 éve
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 éve
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 éve
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 éve
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 éve
BsScriptPrefab.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 éve
BsScriptRenderable.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptResource.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsScriptResourceManager.cpp 32e348ea19 AudioClip exposed to managed code 9 éve
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 éve
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 éve
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 éve
BsScriptScene.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 éve
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 éve
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 éve