BsGUITabbedTitleBar.cpp 14 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUITexture.h"
  3. #include "BsGUIButton.h"
  4. #include "BsGUITabButton.h"
  5. #include "BsBuiltinResources.h"
  6. #include "BsGUIMouseEvent.h"
  7. #include "BsDragAndDropManager.h"
  8. #include "BsEditorWidget.h"
  9. #include "BsMath.h"
  10. using namespace std::placeholders;
  11. namespace BansheeEngine
  12. {
  13. const INT32 GUITabbedTitleBar::TAB_SPACING = -7;
  14. const INT32 GUITabbedTitleBar::FIRST_TAB_OFFSET = 7;
  15. const INT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  16. const INT32 GUITabbedTitleBar::OPTION_BTN_RIGHT_OFFSET = 3;
  17. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  18. const String& maxBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  19. :GUIElementContainer(dimensions), mMaxBtn(nullptr),
  20. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  21. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  22. mTabBtnStyle(tabBtnStyle), mMaximizeBtnStyle(maxBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  23. mTempDraggedTabIdx(0)
  24. {
  25. if(mBackgroundStyle == StringUtil::BLANK)
  26. mBackgroundStyle = "TabBarBackground";
  27. if(mMaximizeBtnStyle == StringUtil::BLANK)
  28. mMaximizeBtnStyle = "WinMaximizeBtn";
  29. if(mCloseBtnStyle == StringUtil::BLANK)
  30. mCloseBtnStyle = "WinCloseBtn";
  31. if(mTabBtnStyle == StringUtil::BLANK)
  32. mTabBtnStyle = "TabbedBarBtn";
  33. mMaxBtn = GUIButton::create(HString(L""), mMaximizeBtnStyle);
  34. mMaxBtn->_setElementDepth(1);
  35. _registerChildElement(mMaxBtn);
  36. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  37. mCloseBtn->_setElementDepth(1);
  38. _registerChildElement(mCloseBtn);
  39. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  40. mBackgroundImage->_setElementDepth(mMaxBtn->_getRenderElementDepthRange() + 3);
  41. _registerChildElement(mBackgroundImage);
  42. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  43. mMaxBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabMaximize, this));
  44. mTabToggleGroup = GUIToggle::createToggleGroup();
  45. }
  46. GUITabbedTitleBar::~GUITabbedTitleBar()
  47. {
  48. }
  49. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  50. const String& maxBtnStyle, const String& closeBtnStyle)
  51. {
  52. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  53. maxBtnStyle, closeBtnStyle, GUIDimensions::create());
  54. }
  55. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIOptions& options, const String& backgroundStyle,
  56. const String& tabBtnStyle, const String& maxBtnStyle, const String& closeBtnStyle)
  57. {
  58. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  59. maxBtnStyle, closeBtnStyle, GUIDimensions::create(options));
  60. }
  61. UINT32 GUITabbedTitleBar::addTab(const HString& name)
  62. {
  63. return insertTab((UINT32)mTabButtons.size(), name);
  64. }
  65. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  66. {
  67. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  68. newTabToggle->_setElementDepth(1);
  69. _registerChildElement(newTabToggle);
  70. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  71. UINT32 uniqueIdx = mUniqueTabIdx++;
  72. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  73. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  74. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  75. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  76. return uniqueIdx;
  77. }
  78. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  79. {
  80. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  81. if(idx == -1)
  82. return;
  83. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  84. GUIElement::destroy(mTabButtons[idx]);
  85. mTabButtons.erase(mTabButtons.begin() + idx);
  86. }
  87. void GUITabbedTitleBar::updateTabName(UINT32 uniqueIdx, const HString& name)
  88. {
  89. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  90. if (idx == -1)
  91. return;
  92. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  93. mTabButtons[idx]->setContent(GUIContent(name));
  94. }
  95. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  96. {
  97. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  98. }
  99. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  100. {
  101. return mTabButtons[position]->getIndex();
  102. }
  103. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  104. {
  105. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  106. {
  107. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  108. return false;
  109. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  110. const Vector2I& widgetRelPos = event.getPosition();
  111. if(mTempDraggedWidget == nullptr)
  112. {
  113. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  114. for(UINT32 i = 0; i < numTabButtons; i++)
  115. {
  116. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  117. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  118. if((i + 1) == numTabButtons)
  119. {
  120. if(i == 0 && widgetRelPos.x <= centerX)
  121. {
  122. insertTab(0, draggedWidget->getDisplayName());
  123. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  124. break;
  125. }
  126. else if(widgetRelPos.x > centerX)
  127. {
  128. addTab(draggedWidget->getDisplayName());
  129. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  130. break;
  131. }
  132. }
  133. else
  134. {
  135. if(i == 0 && widgetRelPos.x <= centerX)
  136. {
  137. insertTab(0, draggedWidget->getDisplayName());
  138. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  139. break;
  140. }
  141. else
  142. {
  143. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  144. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  145. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  146. {
  147. insertTab(i + 1, draggedWidget->getDisplayName());
  148. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  149. break;
  150. }
  151. }
  152. }
  153. }
  154. mTempDraggedWidget = draggedWidget;
  155. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  156. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  157. }
  158. if(mTempDraggedWidget != nullptr)
  159. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  160. return true;
  161. }
  162. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  163. {
  164. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  165. return false;
  166. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  167. const Vector2I& widgetRelPos = event.getPosition();
  168. if(mTempDraggedWidget != nullptr)
  169. {
  170. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  171. removeTab(mTempDraggedTabIdx);
  172. endDrag();
  173. if(!onTabDraggedOn.empty())
  174. onTabDraggedOn(seqIdx);
  175. }
  176. return true;
  177. }
  178. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  179. {
  180. if(mTempDraggedWidget != nullptr)
  181. {
  182. removeTab(mTempDraggedTabIdx);
  183. endDrag();
  184. }
  185. }
  186. return false;
  187. }
  188. void GUITabbedTitleBar::updateClippedBounds()
  189. {
  190. mClippedBounds = mLayoutData.area;
  191. }
  192. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  193. {
  194. Vector2I optimalSize = mMaxBtn->_getOptimalSize();
  195. optimalSize.x += OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  196. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  197. optimalSize.x += closeBtnOptimalSize.x;
  198. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  199. UINT32 numTabs = (UINT32)mTabButtons.size();
  200. if (numTabs > 0)
  201. optimalSize.x += FIRST_TAB_OFFSET;
  202. for (UINT32 i = 0; i < numTabs; i++)
  203. {
  204. GUITabButton* btn = mTabButtons[i];
  205. Vector2I btnOptimalSize = btn->_getOptimalSize();
  206. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  207. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  208. }
  209. return optimalSize;
  210. }
  211. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  212. {
  213. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  214. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  215. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  216. Rect2I tabClipRect = data.clipRect;
  217. tabClipRect.width -= endButtonWidth;
  218. {
  219. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  220. GUILayoutData childData = data;
  221. childData.area.height = optimalSize.y;
  222. mBackgroundImage->_setLayoutData(childData);
  223. }
  224. UINT32 curX = data.area.x + FIRST_TAB_OFFSET;
  225. UINT32 curY = data.area.y;
  226. UINT32 tabBtnHeight = 0;
  227. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  228. {
  229. GUITabButton* btn = mTabButtons[i];
  230. Vector2I optimalSize = btn->_getOptimalSize();
  231. tabBtnHeight = optimalSize.y;
  232. curX += TAB_SPACING;
  233. Vector2I offset;
  234. if(!mDragInProgress || mDraggedBtn != btn)
  235. {
  236. offset = Vector2I(curX, curY);
  237. }
  238. else if(mDragInProgress && mDraggedBtn == btn)
  239. {
  240. offset.x = mDragBtnOffset;
  241. offset.y = curY;
  242. }
  243. GUILayoutData childData = data;
  244. childData.area.x = offset.x;
  245. childData.area.y = offset.y;
  246. childData.area.width = optimalSize.x;
  247. childData.area.height = optimalSize.y;
  248. childData.clipRect = tabClipRect;
  249. btn->_setLayoutData(childData);
  250. curX += optimalSize.x;
  251. }
  252. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth;
  253. {
  254. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  255. Vector2I offset(optionBtnXPos, optionBtnYPos);
  256. GUILayoutData childData = data;
  257. childData.area.x = offset.x;
  258. childData.area.y = offset.y;
  259. childData.area.width = minBtnOptimalSize.x;
  260. childData.area.height = minBtnOptimalSize.y;
  261. mMaxBtn->_setLayoutData(childData);
  262. }
  263. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  264. {
  265. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  266. Vector2I offset(optionBtnXPos, optionBtnYPos);
  267. GUILayoutData childData = data;
  268. childData.area.x = offset.x;
  269. childData.area.y = offset.y;
  270. childData.area.width = closeBtnOptimalSize.x;
  271. childData.area.height = closeBtnOptimalSize.y;
  272. mCloseBtn->_setLayoutData(childData);
  273. }
  274. }
  275. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  276. {
  277. Vector<Rect2I> draggableAreas;
  278. UINT32 curX = x;
  279. UINT32 curY = y;
  280. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  281. {
  282. GUITabButton* btn = mTabButtons[i];
  283. Vector2I optimalSize = btn->_getOptimalSize();
  284. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  285. curX += TAB_SPACING + optimalSize.x;
  286. }
  287. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  288. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  289. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  290. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth));
  291. if(remainingWidth > 0)
  292. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  293. return draggableAreas;
  294. }
  295. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  296. {
  297. if(!toggledOn)
  298. return;
  299. if(!onTabActivated.empty())
  300. onTabActivated(tabIdx);
  301. mActiveTabIdx = tabIdx;
  302. }
  303. void GUITabbedTitleBar::tabClosed()
  304. {
  305. removeTab(mActiveTabIdx);
  306. if(!onTabClosed.empty())
  307. onTabClosed(mActiveTabIdx);
  308. if(mTabButtons.size() > 0)
  309. mActiveTabIdx = mTabButtons[0]->getIndex();
  310. }
  311. void GUITabbedTitleBar::tabMaximize()
  312. {
  313. if (!onTabMaximized.empty())
  314. onTabMaximized(mActiveTabIdx);
  315. }
  316. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  317. {
  318. if(!mDragInProgress)
  319. {
  320. for(auto& btn : mTabButtons)
  321. btn->_setDraggedState(true);
  322. mDraggedBtn = mTabButtons[seqIdx];
  323. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  324. mDragInProgress = true;
  325. }
  326. }
  327. void GUITabbedTitleBar::endDrag()
  328. {
  329. for(auto& btn : mTabButtons)
  330. btn->_setDraggedState(false);
  331. mTempDraggedWidget = nullptr;
  332. mDragInProgress = false;
  333. mDraggedBtn = nullptr;
  334. }
  335. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  336. {
  337. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  338. if(idx != -1)
  339. {
  340. Rect2I bounds = _getLayoutData().area;
  341. if(bounds.contains(dragPos))
  342. {
  343. if(!mDragInProgress)
  344. startDrag(idx, dragPos);
  345. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  346. for(INT32 i = 0; i < idx; i++)
  347. {
  348. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  349. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  350. if(dragPos.x < centerX)
  351. {
  352. GUITabButton* temp = mTabButtons[i];
  353. mTabButtons[i] = mTabButtons[idx];
  354. mTabButtons[idx] = temp;
  355. break;
  356. }
  357. }
  358. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  359. {
  360. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  361. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  362. if(dragPos.x > centerX)
  363. {
  364. GUITabButton* temp = mTabButtons[i];
  365. mTabButtons[i] = mTabButtons[idx];
  366. mTabButtons[idx] = temp;
  367. break;
  368. }
  369. }
  370. _markLayoutAsDirty();
  371. }
  372. else
  373. {
  374. endDrag();
  375. _markLayoutAsDirty();
  376. if(!onTabDraggedOff.empty())
  377. onTabDraggedOff(tabIdx);
  378. }
  379. }
  380. }
  381. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  382. {
  383. endDrag();
  384. if(mActiveTabIdx != tabIdx)
  385. tabToggled(tabIdx, true);
  386. _markLayoutAsDirty();
  387. }
  388. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  389. {
  390. UINT32 idx = 0;
  391. for(auto& tab : mTabButtons)
  392. {
  393. if(tab->getIndex() == uniqueIdx)
  394. return idx;
  395. idx++;
  396. }
  397. return -1;
  398. }
  399. const String& GUITabbedTitleBar::getGUITypeName()
  400. {
  401. static String typeName = "TabbedTitleBar";
  402. return typeName;
  403. }
  404. }