BearishSun abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
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Win32 95b85ee642 Documentation 10 rokov pred
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 rokov pred
BsBuiltinEditorResources.h 3bf92297ea Added text drawing to gizmo and handle managers 10 rokov pred
BsCmdBreakPrefab.h 62f5104652 Undo/redo command for breaking prefabs added 10 rokov pred
BsCmdCloneSO.h 1c1c6aeba0 Documentation 10 rokov pred
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 rokov pred
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) 10 rokov pred
BsCmdInputFieldValueChange.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 rokov pred
BsCmdRecordSO.h 62f5104652 Undo/redo command for breaking prefabs added 10 rokov pred
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) 10 rokov pred
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 rokov pred
BsCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 rokov pred
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsEditorApplication.h 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 rokov pred
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 rokov pred
BsEditorPrerequisites.h a2124e6be1 Default code editor is hooked up at editor startup 10 rokov pred
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 rokov pred
BsEditorUtility.h baa64d1449 Documentation 10 rokov pred
BsEditorWidget.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsEditorWidgetContainer.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: 10 rokov pred
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: 10 rokov pred
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsEditorWindowBase.h 36d1080271 Delay compilation until editor window is in focus 10 rokov pred
BsEditorWindowManager.h 36d1080271 Delay compilation until editor window is in focus 10 rokov pred
BsGUIColor.h d8241a1166 Improved performance by simpler and faster GUI element material management 10 rokov pred
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsGUIDockSlider.h 060f7589a4 Documentation 10 rokov pred
BsGUIDropButton.h 060f7589a4 Documentation 10 rokov pred
BsGUIFieldBase.h 060f7589a4 Documentation 10 rokov pred
BsGUIFloatField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 rokov pred
BsGUIIntField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIListBoxField.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 rokov pred
BsGUIMenuBar.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsGUIResourceTreeView.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsGUISceneTreeView.h e9f413f71b Added various missing menu bar items 10 rokov pred
BsGUISliderField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIStatusBar.h dd61a6d788 Update status bar when debug log contents are removed 10 rokov pred
BsGUITabButton.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 rokov pred
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI 10 rokov pred
BsGUITextField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIToggleField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUITreeView.h e9f413f71b Added various missing menu bar items 10 rokov pred
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 rokov pred
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIWindowFrame.h f12949f26d Documentation 10 rokov pred
BsGUIWindowFrameWidget.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsGUIWindowFrameWidgetRTTI.h abac7348d8 Finishing up exposing GUI widgets to C# 10 rokov pred
BsGizmoManager.h 3bf92297ea Added text drawing to gizmo and handle managers 10 rokov pred
BsHandleDrawManager.h 3bf92297ea Added text drawing to gizmo and handle managers 10 rokov pred
BsHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 rokov pred
BsHandleSlider.h c622d4cbfb Added a way to disable slider handles 10 rokov pred
BsHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsHandleSliderManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 rokov pred
BsHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system 10 rokov pred
BsModalWindow.h d123f1b676 Documentation 10 rokov pred
BsPlatformInfo.h b5bfb88590 Resource handle refactor complete 10 rokov pred
BsPlatformInfoRTTI.h b5bfb88590 Resource handle refactor complete 10 rokov pred
BsProjectLibrary.h b649ca1fae Reimporting script code as editor-only now works properly 10 rokov pred
BsProjectLibraryEntries.h d123f1b676 Documentation 10 rokov pred
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsProjectResourceMeta.h 49ae9699cf Import options now save properly after reimport 10 rokov pred
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 rokov pred
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 rokov pred
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 rokov pred
BsSceneGrid.h a401ae8851 Grid now renders properly for base axis aligned ortho views 10 rokov pred
BsScenePicking.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 rokov pred
BsSelection.h 2021c91753 Fixing resource Ping 10 rokov pred
BsSelectionRenderer.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 rokov pred
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) 10 rokov pred
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 rokov pred