BearishSun 8fd904479e Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization 10 年之前
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GUI f4b7bf3e2e WIP on Inspector foldout persistance 10 年之前
Inspector 5ac0a74e64 Inspector expand/collapse state is now persistent for all elements throughout a single session 10 年之前
Inspectors 0b88b5cbf6 Light radius now depends on intensity (physically correct way) 10 年之前
Library d13799bfd9 Current library folder now persists assembly refresh 10 年之前
Properties e51cbce52c Started work on scripting 12 年之前
Scene 8235b055db Handles now properly transform multiple objects 10 年之前
AboutBox.cs 0ab825051b Added render target for game view 10 年之前
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年之前
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 年之前
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 年之前
CodeEditor.cs b7e345e7a0 ConsoleWindow: 10 年之前
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field 10 年之前
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年之前
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 年之前
DragDrop.cs cd6d63da7d Documentation 10 年之前
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年之前
EditorApplication.cs 8fd904479e Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization 10 年之前
EditorBuiltin.cs 839ae0f784 Better icons for the console window 10 年之前
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 年之前
EditorSettings.cs 6248cf4f7f Documentation 10 年之前
EditorStyles.cs 56f5d5db86 About box 10 年之前
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 年之前
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 年之前
EditorWindow.cs 3effe98d8b Fixed transparency for handle/gizmos rendering 10 年之前
FolderMonitor.cs 4f0d194556 Documentation 10 年之前
GameWindow.cs d13799bfd9 Current library folder now persists assembly refresh 10 年之前
HierarchyWindow.cs e9f413f71b Added various missing menu bar items 10 年之前
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles 10 年之前
LocEdString.cs 4f0d194556 Documentation 10 年之前
LogWindow.cs 2d83c7c4c0 Log window properly parses and displays managed exceptions 10 年之前
MBansheeEditor.csproj a689342efc WIP GUI widgets for main and custom cameras in managed code 10 年之前
MenuItem.cs 4f0d194556 Documentation 10 年之前
MenuItems.cs d13799bfd9 Current library folder now persists assembly refresh 10 年之前
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年之前
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 年之前
PrefabUtility.cs b270993395 Light inspector 10 年之前
Program.cs 3209476868 Save project on editor exit 10 年之前
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 年之前
ProjectLibrary.cs e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) 10 年之前
ProjectSettings.cs 6248cf4f7f Documentation 10 年之前
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync 10 年之前
ScriptCodeManager.cs 2d83c7c4c0 Log window properly parses and displays managed exceptions 10 年之前
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building 10 年之前
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 年之前
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor 10 年之前
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice 10 年之前
UndoRedo.cs e9f413f71b Added various missing menu bar items 10 年之前
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name 10 年之前
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 年之前