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BsLightRendering.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsObjectRendering.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsPostProcessing.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsRenderBeast.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsRenderBeastFactory.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
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BsRenderBeastPlugin.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
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BsRenderTargets.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
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BsRenderTexturePool.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
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BsRendererCamera.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsRendererObject.cpp
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
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BsSamplerOverrides.cpp
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efd471af58
Fixing and refactoring GpuParams
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9 سال پیش |