BearishSun b5bfb88590 Resource handle refactor complete пре 10 година
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GUI 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states пре 10 година
Math 7184765d9d Properly calculate bounds for managed Renderable components пре 10 година
Properties e51cbce52c Started work on scripting пре 12 година
AsyncOp.cs 4df779fdd5 Documentation пре 10 година
Bounds.cs 7466dd0d2f Documentation пре 10 година
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene пре 10 година
Camera.cs 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
Color.cs 4356e8e773 Main camera aspect ratio switching works пре 10 година
Component.cs b492b132a2 Added a way to specify application taskbar icon пре 10 година
ContextMenu.cs 7466dd0d2f Documentation пре 10 година
Cursor.cs 7466dd0d2f Documentation пре 10 година
Debug.cs bd06130f5d Console window now displays entries that were added to the log before the window was opened пре 10 година
DirectoryEx.cs 7466dd0d2f Documentation пре 10 година
DontSerializeField.cs df620543a7 Documentation пре 10 година
FileEx.cs df620543a7 Documentation пре 10 година
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
GameObject.cs df620543a7 Documentation пре 10 година
HideInInspector.cs df620543a7 Documentation пре 10 година
Input.cs 4df779fdd5 Documentation пре 10 година
InputConfiguration.cs 0ddc6c09b5 Working on new UI пре 10 година
Layers.cs e99b926919 Added multi-select list boxes (untested) пре 10 година
Light.cs 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector пре 10 година
MBansheeEngine.csproj e24c1c9270 Resource handle refactor (part 3) пре 10 година
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
Material.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
Mesh.cs 0ddc6c09b5 Working on new UI пре 10 година
MeshData.cs 0ddc6c09b5 Working on new UI пре 10 година
MissingComponent.cs 0ddc6c09b5 Working on new UI пре 10 година
NativeCamera.cs fcb7247e94 Added "main" attribute to camera пре 10 година
NativeLight.cs 0ddc6c09b5 Working on new UI пре 10 година
NativeRenderable.cs e4192cbdca Renderable inspector will now properly update renderable material пре 10 година
PathEx.cs 1f31bf9385 Documentation пре 10 година
PixelData.cs 1f31bf9385 Documentation пре 10 година
PixelUtility.cs 1f31bf9385 Documentation пре 10 година
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
Prefab.cs 1f31bf9385 Documentation пре 10 година
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
ProfilerOverlayInternal.cs 1f31bf9385 Documentation пре 10 година
Program.cs 1f31bf9385 Documentation пре 10 година
Range.cs 5efdd7772b Added Camera inspector пре 10 година
RenderTarget.cs 1f31bf9385 Documentation пре 10 година
RenderTexture.cs 9c07b1508e Documentation пре 10 година
RenderTexture2D.cs 9c07b1508e Documentation пре 10 година
Renderable.cs 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
Resource.cs fcbefc5c89 Added editor's dirty resource management system пре 10 година
ResourceRef.cs b5bfb88590 Resource handle refactor complete пре 10 година
Resources.cs b5bfb88590 Resource handle refactor complete пре 10 година
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always пре 10 година
Scene.cs fcb7247e94 Added "main" attribute to camera пре 10 година
SceneObject.cs 059d757ac5 Added a way to find scene objects by name пре 10 година
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
ScriptObject.cs d4f4151761 Documentation пре 10 година
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) пре 10 година
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) пре 10 година
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types пре 10 година
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) пре 10 година
SerializableObject.cs 5efdd7772b Added Camera inspector пре 10 година
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor пре 10 година
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) пре 10 година
SerializeField.cs 91148fd66b Documentation пре 10 година
SerializeObject.cs 91148fd66b Documentation пре 10 година
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector пре 10 година
ShaderInclude.cs d3b00942e8 In-editor compilation пре 10 година
ShortcutKey.cs 91148fd66b Documentation пре 10 година
Sphere.cs 91148fd66b Documentation пре 10 година
SpriteTexture.cs 504158d944 C# interface for sprite texture пре 10 година
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
StringTables.cs ee3552b8d8 More work on GUI dictionary fields пре 10 година
Texture.cs 4df779fdd5 Documentation пре 10 година
Texture2D.cs 4df779fdd5 Documentation пре 10 година
Texture3D.cs 4df779fdd5 Documentation пре 10 година
TextureCube.cs 4df779fdd5 Documentation пре 10 година
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API пре 10 година
VirtualInput.cs 4df779fdd5 Documentation пре 10 година