BsScriptGUIContentImages.h 1.0 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsGUIContent.h"
  5. namespace BansheeEngine
  6. {
  7. /**
  8. * @brief Interop class between C++ & CLR for GUIContentImages.
  9. */
  10. class BS_SCR_BE_EXPORT ScriptGUIContentImages : public ScriptObject<ScriptGUIContentImages>
  11. {
  12. public:
  13. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIContentImages")
  14. /**
  15. * @brief Converts a managed GUIContentImages instance to a native one.
  16. */
  17. static GUIContentImages getNative(MonoObject* instance);
  18. /**
  19. * @brief Converts a native GUIContentImages instance to a managed one.
  20. */
  21. static MonoObject* getManaged(const GUIContentImages& images);
  22. private:
  23. ScriptGUIContentImages(MonoObject* instance);
  24. static MonoField* mNormalField;
  25. static MonoField* mHoverField;
  26. static MonoField* mActiveField;
  27. static MonoField* mFocusedField;
  28. static MonoField* mNormalOnField;
  29. static MonoField* mHoverOnField;
  30. static MonoField* mActiveOnField;
  31. static MonoField* mFocusedOnField;
  32. };
  33. }