- #pragma once
- #include "BsForwardRendererPrerequisites.h"
- #include "CmRendererFactory.h"
- namespace BansheeEngine
- {
- const std::string SystemName = "BansheeForwardRenderer";
- class BS_FWDRND_EXPORT ForwardRendererFactory : public CM::RendererFactory
- {
- public:
- virtual CM::RendererPtr create();
- virtual const std::string& name() const;
- };
- }
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