BsScriptGUIWidget.h 1.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. class ScriptCCamera;
  9. /** @addtogroup ScriptInteropEngine
  10. * @{
  11. */
  12. /** Interop class between C++ & CLR for GUIWidget. */
  13. class BS_SCR_BE_EXPORT ScriptGUIWidget : public ScriptObject <ScriptGUIWidget>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "NativeGUIWidget")
  17. /** Gets the wrapped native GUIWidget object. */
  18. SPtr<GUIWidget> getInternal() const { return mGUIWidget; }
  19. private:
  20. ScriptGUIWidget(MonoObject* managedInstance);
  21. ~ScriptGUIWidget();
  22. /** Destroys the internal GUI widget handler object. */
  23. void destroy();
  24. /** @copydoc ScriptObject::_onManagedInstanceDeleted */
  25. void _onManagedInstanceDeleted() override;
  26. SPtr<GUIWidget> mGUIWidget;
  27. ScriptGUILayout* mPanel;
  28. UINT32 mLastUpdateHash;
  29. static MonoField* sGUIPanelField;
  30. /************************************************************************/
  31. /* CLR HOOKS */
  32. /************************************************************************/
  33. static void internal_Create(MonoObject* instance);
  34. static void internal_UpdateTransform(ScriptGUIWidget* instance, ScriptSceneObject* parentSO);
  35. static void internal_UpdateMainCamera(ScriptGUIWidget* instance, ScriptCCamera* camera);
  36. static void internal_SetSkin(ScriptGUIWidget* instance, ScriptGUISkin* skin);
  37. static void internal_SetCamera(ScriptGUIWidget* instance, ScriptCCamera* camera);
  38. static void internal_SetDepth(ScriptGUIWidget* instance, INT8 value);
  39. static INT8 internal_GetDepth(ScriptGUIWidget* instance);
  40. static void internal_Destroy(ScriptGUIWidget* instance);
  41. };
  42. /** @} */
  43. }