Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
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BsBuiltinEditorResources.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 jaren geleden
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
BsCmdRecordSO.h e7d926175f Added unit testing framework 11 jaren geleden
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsDockManager.h 291d0bb7bd Fixed render target properties so they are updated properly 11 jaren geleden
BsDockManagerLayout.h d61a7ecffd A lot more work on C# scene window 11 jaren geleden
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsEditorApplication.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 jaren geleden
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 jaren geleden
BsEditorPrerequisites.h 46eb1edb0f WIP Scene window 11 jaren geleden
BsEditorSettings.h 17e7648476 Work on handles: 11 jaren geleden
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore 11 jaren geleden
BsEditorUtility.h f86689ee63 Bunch of files missed by last commit 11 jaren geleden
BsEditorWidget.h d61a7ecffd A lot more work on C# scene window 11 jaren geleden
BsEditorWidgetContainer.h 46eb1edb0f WIP Scene window 11 jaren geleden
BsEditorWidgetLayout.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsEditorWidgetLayoutRTTI.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsEditorWidgetManager.h 3aa329733b Assembly refresh (WIP - Does not run) 11 jaren geleden
BsEditorWindow.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 jaren geleden
BsEditorWindowBase.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsEditorWindowManager.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsGUIColor.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUIColorField.h 4b4f583a71 Added C# versions of many editor fields 11 jaren geleden
BsGUIComponentFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 jaren geleden
BsGUIDockSlider.h c454e2d14f VS 2013 port stage 1 11 jaren geleden
BsGUIDropButton.h d1f33eb36a Tested remaining inspector fields 11 jaren geleden
BsGUIFieldBase.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 jaren geleden
BsGUIFloatField.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUIFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 jaren geleden
BsGUIIntField.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 jaren geleden
BsGUIMenuBar.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsGUIResourceTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 jaren geleden
BsGUISceneTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 jaren geleden
BsGUITabButton.h c454e2d14f VS 2013 port stage 1 11 jaren geleden
BsGUITabbedTitleBar.h 291d0bb7bd Fixed render target properties so they are updated properly 11 jaren geleden
BsGUITextField.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 jaren geleden
BsGUIToggleField.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUITreeView.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 jaren geleden
BsGUITreeViewEditBox.h c454e2d14f VS 2013 port stage 1 11 jaren geleden
BsGUIVector2Field.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUIVector3Field.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUIVector4Field.h b0236b0eb1 Added support for GUI sub-styles 11 jaren geleden
BsGUIWindowDropArea.h c454e2d14f VS 2013 port stage 1 11 jaren geleden
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 jaren geleden
BsGUIWindowFrameWidget.h c454e2d14f VS 2013 port stage 1 11 jaren geleden
BsGizmoManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 jaren geleden
BsHandleDrawManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 jaren geleden
BsHandleManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsHandleSlider.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsHandleSliderDisc.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsHandleSliderLine.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsHandleSliderManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsHandleSliderPlane.h ad79f66da3 Scene view refactor (moving it to C#) 11 jaren geleden
BsMainEditorWindow.h 291d0bb7bd Fixed render target properties so they are updated properly 11 jaren geleden
BsProjectLibrary.h 9f993f134b Gizmo icon rendering works 11 jaren geleden
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 jaren geleden
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 jaren geleden
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 jaren geleden
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 jaren geleden
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 jaren geleden
BsSceneGrid.h 46eb1edb0f WIP Scene window 11 jaren geleden
BsScenePicking.h b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested 11 jaren geleden
BsSceneViewHandler.h 17e7648476 Work on handles: 11 jaren geleden
BsSelection.h 13b511ed32 Clicking on empty space deselects the selected scene object 11 jaren geleden
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
DbgEditorWidget1.h 46eb1edb0f WIP Scene window 11 jaren geleden
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 jaren geleden