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BansheeEngine
oglindă de
https://github.com/larioteo/BansheeEngine.git
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BansheeEngine
/
Data
/
Raw
/
Engine
/
Shaders
/
ShadowDepthDirectional.bsl
ShadowDepthDirectional.bsl
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#define CLAMP_TO_NEAR_PLANE 1
#include "$ENGINE$\ShadowDepthBase.bslinc"
mixin ShadowDepth
{ };