| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246 |
- #include "BsScriptHandleManager.h"
- #include "BsScriptAssemblyManager.h"
- #include "BsMonoManager.h"
- #include "BsMonoAssembly.h"
- #include "BsMonoClass.h"
- #include "BsMonoField.h"
- #include "BsMonoMethod.h"
- #include "BsMonoUtil.h"
- #include "BsSelection.h"
- #include "BsSceneObject.h"
- #include "BsManagedComponent.h"
- #include "BsScriptObjectManager.h"
- using namespace std::placeholders;
- namespace BansheeEngine
- {
- ScriptHandleManager::ScriptHandleManager(ScriptAssemblyManager& scriptObjectManager)
- :mScriptObjectManager(scriptObjectManager)
- {
- mDomainLoadConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptHandleManager::reloadAssemblyData, this));
- reloadAssemblyData();
- }
- ScriptHandleManager::~ScriptHandleManager()
- {
- for (auto& handle : mActiveHandleData.handles)
- {
- callDestroy(handle.object);
- mono_gchandle_free(handle.gcHandle);
- }
- if (mDefaultHandleManager != nullptr)
- {
- callDestroy(mDefaultHandleManager);
- mono_gchandle_free(mDefaultHandleManagerGCHandle);
- }
- mDomainLoadConn.disconnect();
- }
- void ScriptHandleManager::refreshHandles()
- {
- const Vector<HSceneObject>& selectedSOs = Selection::instance().getSceneObjects();
- HSceneObject newSelectedObject;
- if (selectedSOs.size() > 0)
- {
- // We only consider the first selected object for custom handles, multiple selection is not supported
- newSelectedObject = selectedSOs[0];
- }
- if (newSelectedObject != mActiveHandleData.selectedObject)
- {
- for (auto& handle : mActiveHandleData.handles)
- {
- callDestroy(handle.object);
- mono_gchandle_free(handle.gcHandle);
- }
- mActiveHandleData.selectedObject = newSelectedObject;
- mActiveHandleData.handles.clear();
- if (newSelectedObject)
- {
- const Vector<HComponent>& components = newSelectedObject->getComponents();
- for (auto& component : components)
- {
- if (!rtti_is_of_type<ManagedComponent>(component.getInternalPtr()))
- continue;
- HManagedComponent mc = static_object_cast<ManagedComponent>(component);
- const String& componentTypeName = mc->getManagedFullTypeName();
- auto iterFind = mHandles.find(componentTypeName);
- if (iterFind == mHandles.end())
- continue;
- CustomHandleData& handleData = iterFind->second;
- MonoObject* newHandleInstance = handleData.handleType->createInstance(false);
- void* params[1] = { mc->getManagedInstance() };
- handleData.ctor->invoke(newHandleInstance, params);
- mActiveHandleData.handles.push_back(ActiveCustomHandleData());
- ActiveCustomHandleData& newHandleData = mActiveHandleData.handles.back();
- newHandleData.object = newHandleInstance;
- newHandleData.gcHandle = mono_gchandle_new(newHandleInstance, false);
- }
- }
- }
- if (mDefaultHandleManager == nullptr)
- {
- mDefaultHandleManager = mDefaultHandleManagerClass->createInstance(true);
- mDefaultHandleManagerGCHandle = mono_gchandle_new(mDefaultHandleManager, false);
- }
- callPreInput(mDefaultHandleManager);
- for (auto& handle : mActiveHandleData.handles)
- callPreInput(handle.object);
- }
- void ScriptHandleManager::triggerHandles()
- {
- callPostInput(mDefaultHandleManager);
- for (auto& handle : mActiveHandleData.handles)
- {
- callPostInput(handle.object);
- }
- }
- void ScriptHandleManager::queueDrawCommands()
- {
- if (mDefaultHandleManager != nullptr)
- callDraw(mDefaultHandleManager);
- for (auto& handle : mActiveHandleData.handles)
- {
- callDraw(handle.object);
- }
- }
- void ScriptHandleManager::reloadAssemblyData()
- {
- // Reload types from editor assembly
- MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(BansheeEditorAssemblyName);
- mCustomHandleAttribute = editorAssembly->getClass("BansheeEditor", "CustomHandle");
- if (mCustomHandleAttribute == nullptr)
- BS_EXCEPT(InvalidStateException, "Cannot find CustomHandle managed class.");
- mHandleBaseClass = editorAssembly->getClass("BansheeEditor", "Handle");
- if (mHandleBaseClass == nullptr)
- BS_EXCEPT(InvalidStateException, "Cannot find Handle managed class.");
- mDefaultHandleManagerClass = editorAssembly->getClass("BansheeEditor", "DefaultHandleManager");
- if (mDefaultHandleManagerClass == nullptr)
- BS_EXCEPT(InvalidStateException, "Cannot find DefaultHandleManager managed class.");
- mTypeField = mCustomHandleAttribute->getField("type");
- mPreInputMethod = mHandleBaseClass->getMethod("PreInput", 0);
- mPostInputMethod = mHandleBaseClass->getMethod("PostInput", 0);
- mDrawMethod = mHandleBaseClass->getMethod("Draw", 0);
- mDestroyThunk = (DestroyThunkDef)mHandleBaseClass->getMethod("Destroy", 0)->getThunk();
- mDefaultHandleManager = nullptr; // Freed on assembly unload, so not valid anymore
- mDefaultHandleManagerGCHandle = 0;
- Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
- for (auto& assemblyName : scriptAssemblyNames)
- {
- MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
- // Find new custom handle types
- const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
- for (auto curClass : allClasses)
- {
- MonoClass* componentType = nullptr;
- MonoMethod* ctor = nullptr;
- if (isValidHandleType(curClass, componentType, ctor))
- {
- String fullComponentName = componentType->getFullName();
- CustomHandleData& newHandleData = mHandles[fullComponentName];
- newHandleData.componentType = componentType;
- newHandleData.handleType = curClass;
- newHandleData.ctor = ctor;
- }
- }
- }
- // Clear selection data
- mActiveHandleData.selectedObject = HSceneObject();
- mActiveHandleData.handles.clear();
- }
- bool ScriptHandleManager::isValidHandleType(MonoClass* type, MonoClass*& componentType, MonoMethod*& ctor)
- {
- componentType = nullptr;
- ctor = nullptr;
- if (!type->hasAttribute(mCustomHandleAttribute))
- return false;
- if (!type->isSubClassOf(mHandleBaseClass))
- return false;
- MonoObject* customHandleAttrib = type->getAttribute(mCustomHandleAttribute);
- MonoReflectionType* attribReflType = nullptr;
- mTypeField->getValue(customHandleAttrib, &attribReflType);
- MonoType* attribType = mono_reflection_type_get_type(attribReflType);
- ::MonoClass* attribMonoClass = mono_class_from_mono_type(attribType);
- MonoClass* attribClass = MonoManager::instance().findClass(attribMonoClass);
- if (attribClass == nullptr)
- return false;
- MonoClass* componentClass = mScriptObjectManager.getComponentClass();
- if (!attribClass->isSubClassOf(componentClass))
- return false;
-
- MonoMethod* constructor = type->getMethod(".ctor", 1);
- if (constructor == nullptr)
- return false;
- MonoClass* paramType = constructor->getParameterType(0);
- if (paramType != attribClass)
- return false;
- componentType = paramType;
- ctor = constructor;
- return true;
- }
- void ScriptHandleManager::callPreInput(MonoObject* instance)
- {
- mPreInputMethod->invokeVirtual(instance, nullptr);
- }
- void ScriptHandleManager::callPostInput(MonoObject* instance)
- {
- mPostInputMethod->invokeVirtual(instance, nullptr);
- }
- void ScriptHandleManager::callDraw(MonoObject* instance)
- {
- mDrawMethod->invokeVirtual(instance, nullptr);
- }
- void ScriptHandleManager::callDestroy(MonoObject* instance)
- {
- MonoException* exception = nullptr;
- mDestroyThunk(instance, &exception);
- MonoUtil::throwIfException(exception);
- }
- }
|