BsManagedSerializableListRTTI.h 3.8 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsRTTIType.h"
  4. #include "BsGameObjectManager.h"
  5. #include "BsManagedSerializableList.h"
  6. #include "BsScriptAssemblyManager.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoClass.h"
  9. namespace BansheeEngine
  10. {
  11. class BS_SCR_BE_EXPORT ManagedSerializableListRTTI : public RTTIType<ManagedSerializableList, IReflectable, ManagedSerializableListRTTI>
  12. {
  13. private:
  14. struct DeserializationInfo
  15. {
  16. Vector<ManagedSerializableFieldDataPtr> fields;
  17. bool isGameObjectDeserialization;
  18. };
  19. ManagedSerializableTypeInfoListPtr getTypeInfo(ManagedSerializableList* obj)
  20. {
  21. return obj->mListTypeInfo;
  22. }
  23. void setTypeInfo(ManagedSerializableList* obj, ManagedSerializableTypeInfoListPtr val)
  24. {
  25. obj->mListTypeInfo = val;
  26. }
  27. UINT32& getNumElements(ManagedSerializableList* obj)
  28. {
  29. return (UINT32)obj->mNumElements;
  30. }
  31. void setNumElements(ManagedSerializableList* obj, UINT32& numElements)
  32. {
  33. obj->mNumElements = numElements;
  34. }
  35. ManagedSerializableFieldDataPtr getListEntry(ManagedSerializableList* obj, UINT32 arrayIdx)
  36. {
  37. return obj->getFieldData(arrayIdx);
  38. }
  39. void setListEntry(ManagedSerializableList* obj, UINT32 arrayIdx, ManagedSerializableFieldDataPtr val)
  40. {
  41. SPtr<DeserializationInfo> info = any_cast<SPtr<DeserializationInfo>>(obj->mRTTIData);
  42. info->fields[arrayIdx] = val;
  43. }
  44. UINT32 getNumListEntries(ManagedSerializableList* obj)
  45. {
  46. return obj->mNumElements;
  47. }
  48. void setNumListEntries(ManagedSerializableList* obj, UINT32 numEntries)
  49. {
  50. SPtr<DeserializationInfo> info = any_cast<SPtr<DeserializationInfo>>(obj->mRTTIData);
  51. info->fields = Vector<ManagedSerializableFieldDataPtr>(numEntries);
  52. }
  53. public:
  54. ManagedSerializableListRTTI()
  55. {
  56. addReflectablePtrField("mListTypeInfo", 0, &ManagedSerializableListRTTI::getTypeInfo, &ManagedSerializableListRTTI::setTypeInfo);
  57. addPlainField("mNumElements", 1, &ManagedSerializableListRTTI::getNumElements, &ManagedSerializableListRTTI::setNumElements);
  58. addReflectablePtrArrayField("mListEntries", 2, &ManagedSerializableListRTTI::getListEntry, &ManagedSerializableListRTTI::getNumListEntries,
  59. &ManagedSerializableListRTTI::setListEntry, &ManagedSerializableListRTTI::setNumListEntries);
  60. }
  61. virtual void onDeserializationStarted(IReflectable* obj)
  62. {
  63. ManagedSerializableList* serializableObject = static_cast<ManagedSerializableList*>(obj);
  64. serializableObject->mRTTIData = bs_shared_ptr<DeserializationInfo>();
  65. SPtr<DeserializationInfo> info = any_cast<SPtr<DeserializationInfo>>(serializableObject->mRTTIData);
  66. // If we are deserializing a GameObject we need to defer deserializing actual field values
  67. // to ensure GameObject handles instances have been fixed up (which only happens after deserialization is done)
  68. info->isGameObjectDeserialization = GameObjectManager::instance().isGameObjectDeserializationActive();
  69. if (info->isGameObjectDeserialization)
  70. GameObjectManager::instance().registerOnDeserializationEndCallback([=]() { serializableObject->deserializeManagedInstance(info->fields); });
  71. }
  72. virtual void onDeserializationEnded(IReflectable* obj)
  73. {
  74. ManagedSerializableList* serializableObject = static_cast<ManagedSerializableList*>(obj);
  75. SPtr<DeserializationInfo> info = any_cast<SPtr<DeserializationInfo>>(serializableObject->mRTTIData);
  76. if (!info->isGameObjectDeserialization)
  77. serializableObject->deserializeManagedInstance(info->fields);
  78. serializableObject->mRTTIData = nullptr;
  79. }
  80. virtual const String& getRTTIName()
  81. {
  82. static String name = "ScriptSerializableList";
  83. return name;
  84. }
  85. virtual UINT32 getRTTIId()
  86. {
  87. return TID_ScriptSerializableList;
  88. }
  89. virtual std::shared_ptr<IReflectable> newRTTIObject()
  90. {
  91. return ManagedSerializableList::createEmpty();
  92. }
  93. };
  94. }