Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
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Win32 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 gadi atpakaļ
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCoreApplication.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 gadi atpakaļ
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsCoreSceneManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 gadi atpakaļ
BsCoreThreadAccessor.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 gadi atpakaļ
BsGpuParamBlock.cpp d1881075fa Various fixes to Renderer 11 gadi atpakaļ
BsGpuParamBlockBuffer.cpp d1881075fa Various fixes to Renderer 11 gadi atpakaļ
BsGpuParams.cpp 8c5ffb497d Various fixes in order to get example model to render 11 gadi atpakaļ
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 gadi atpakaļ
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsInput.cpp a713a99a65 More documentation & input fixes 11 gadi atpakaļ
BsMaterial.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMesh.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 gadi atpakaļ
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 gadi atpakaļ
BsMeshHeap.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMultiRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPass.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 gadi atpakaļ
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 gadi atpakaļ
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 gadi atpakaļ
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 gadi atpakaļ
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 gadi atpakaļ
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 gadi atpakaļ
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderSystem.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderTarget.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsRenderTargetManager.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderWindow.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderer.cpp 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsResourceHandle.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsResources.cpp 5560cde10f Resource manager now properly check if resource is unused 11 gadi atpakaļ
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsSceneObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsShader.cpp d1881075fa Various fixes to Renderer 11 gadi atpakaļ
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 gadi atpakaļ
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTransientMesh.cpp e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 gadi atpakaļ
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 gadi atpakaļ
BsViewport.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ