Marko Pintera 5f765a34df Ensure that temporarily expanded elements are closed in case tree elements change il y a 12 ans
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BsCmdEditPlainFieldGO.h 46094b3bfa Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further) il y a 12 ans
BsCmdReparentSO.h 278c8d4803 TreeView reparenting il y a 12 ans
BsDbgTestGameObjectRef.h 3f992cf16f Tested GameObject serialization/deserialization (And cloning) il y a 12 ans
BsDbgTestGameObjectRefRTTI.h 3f992cf16f Tested GameObject serialization/deserialization (And cloning) il y a 12 ans
BsDockManager.h a080baa9b2 Added a dock slider button and integrated it into DockManager il y a 12 ans
BsEditorApplication.h d59a9aeec6 Added EditorApplication that more neatly wraps editor start up stuff il y a 12 ans
BsEditorCommand.h 88c83017de Started work on undo/redo system il y a 12 ans
BsEditorGUI.h 68aa0ab4f7 Multi-select for TreeView working il y a 12 ans
BsEditorPrerequisites.h d6a17b1d86 Tree view drag and drop with highlights il y a 12 ans
BsEditorWidget.h 23d99435eb Integrated HString and ensured it works il y a 12 ans
BsEditorWidgetContainer.h b114b8f8e9 Widgets are properly activated even after their order is changed il y a 12 ans
BsEditorWindow.h f32647320b Refactored editor widget container so that it managed widget closing more neatly il y a 12 ans
BsEditorWindowBase.h 3294c5f20f Ensured that GUIArea and GUIWidget use Viewport for determining size, instead of window (which was only there for input purposes) il y a 12 ans
BsEditorWindowManager.h e9450917c1 ProfilerOverlay method actually gets called (not tested with data yet) il y a 12 ans
BsGUIDockSlider.h a080baa9b2 Added a dock slider button and integrated it into DockManager il y a 12 ans
BsGUIMenuBar.h 066e283c87 Removed various uses of GUIWidget::getOwnerWindow in preparation of complete removal of that method il y a 12 ans
BsGUISceneTreeView.h 5f765a34df Ensure that temporarily expanded elements are closed in case tree elements change il y a 12 ans
BsGUITabButton.h 92977fce75 Many different fixes relating to GUItabbedTileBar drag and drop il y a 12 ans
BsGUITabbedTitleBar.h b114b8f8e9 Widgets are properly activated even after their order is changed il y a 12 ans
BsGUITreeViewEditBox.h 571341f9e5 Started work on rename functionality of TreeView il y a 12 ans
BsGUIWindowDropArea.h 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy il y a 12 ans
BsGUIWindowFrame.h 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy il y a 12 ans
BsGUIWindowFrameWidget.h 066e283c87 Removed various uses of GUIWidget::getOwnerWindow in preparation of complete removal of that method il y a 12 ans
BsMainEditorWindow.h f1832c9c66 Finalized and tested OS drop target support il y a 12 ans
BsUndoRedo.h 88c83017de Started work on undo/redo system il y a 12 ans
CmDebugCamera.h cb10df23fe Getting render target bindings to work so it shows up in GUI il y a 12 ans
CmTestTextSprite.h b5d74cbb33 TreeView expand now works il y a 12 ans
DbgEditorWidget1.h 746c64ab6c Editor windows get properly released on application exit il y a 12 ans
DbgEditorWidget2.h 5c1863956d Added toggle groups (i.e. radio buttons) il y a 12 ans