Marko Pintera 5f765a34df Ensure that temporarily expanded elements are closed in case tree elements change 12 年之前
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BsCmdReparentSO.cpp 278c8d4803 TreeView reparenting 12 年之前
BsDbgTestGameObjectRef.cpp 3f992cf16f Tested GameObject serialization/deserialization (And cloning) 12 年之前
BsDockManager.cpp c6395d1656 Separated editor and engine GUI styles 12 年之前
BsEditorApplication.cpp 3f992cf16f Tested GameObject serialization/deserialization (And cloning) 12 年之前
BsEditorCommand.cpp 88c83017de Started work on undo/redo system 12 年之前
BsEditorGUI.cpp 68aa0ab4f7 Multi-select for TreeView working 12 年之前
BsEditorWidget.cpp 23d99435eb Integrated HString and ensured it works 12 年之前
BsEditorWidgetContainer.cpp b114b8f8e9 Widgets are properly activated even after their order is changed 12 年之前
BsEditorWindow.cpp 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called 12 年之前
BsEditorWindowBase.cpp c6395d1656 Separated editor and engine GUI styles 12 年之前
BsEditorWindowManager.cpp e9450917c1 ProfilerOverlay method actually gets called (not tested with data yet) 12 年之前
BsGUIDockSlider.cpp a080baa9b2 Added a dock slider button and integrated it into DockManager 12 年之前
BsGUIMenuBar.cpp 8e34ff6c59 Removed selective input 12 年之前
BsGUISceneTreeView.cpp 5f765a34df Ensure that temporarily expanded elements are closed in case tree elements change 12 年之前
BsGUITabButton.cpp 92977fce75 Many different fixes relating to GUItabbedTileBar drag and drop 12 年之前
BsGUITabbedTitleBar.cpp d33dda7f47 Closing widgets works fine 12 年之前
BsGUITreeViewEditBox.cpp d7fcf5dc94 Properly send FocusLost event to windows (and in turn, to GUIElements) 12 年之前
BsGUIWindowDropArea.cpp c49a862f37 Made SpriteTexture a resource 12 年之前
BsGUIWindowFrame.cpp c49a862f37 Made SpriteTexture a resource 12 年之前
BsGUIWindowFrameWidget.cpp 5f3e72c502 C#: Added GUIButton and GUITexture 12 年之前
BsMainEditorWindow.cpp b1b81a4c49 Made DockManager a GUIElement 12 年之前
BsUndoRedo.cpp 88c83017de Started work on undo/redo system 12 年之前
CmDebugCamera.cpp 5fa7bee5a7 Refactored Math 12 年之前
CmTestTextSprite.cpp 3f992cf16f Tested GameObject serialization/deserialization (And cloning) 12 年之前
DbgEditorWidget1.cpp ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly 12 年之前
DbgEditorWidget2.cpp c6395d1656 Separated editor and engine GUI styles 12 年之前