BearishSun d8241a1166 Improved performance by simpler and faster GUI element material management 10 年 前
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Win32 95b85ee642 Documentation 10 年 前
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 年 前
BsBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 年 前
BsBuiltinEditorResources.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 年 前
BsCmdBreakPrefab.h 62f5104652 Undo/redo command for breaking prefabs added 10 年 前
BsCmdCloneSO.h 1c1c6aeba0 Documentation 10 年 前
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年 前
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年 前
BsCmdInputFieldValueChange.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年 前
BsCmdRecordSO.h 62f5104652 Undo/redo command for breaking prefabs added 10 年 前
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年 前
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年 前
BsCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 年 前
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works 10 年 前
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works 10 年 前
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works 10 年 前
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年 前
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年 前
BsEditorApplication.h 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 年 前
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 年 前
BsEditorPrerequisites.h a2124e6be1 Default code editor is hooked up at editor startup 10 年 前
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年 前
BsEditorUtility.h baa64d1449 Documentation 10 年 前
BsEditorWidget.h c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
BsEditorWidgetContainer.h 97d3129728 Added settings window 10 年 前
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: 10 年 前
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators 10 年 前
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: 10 年 前
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works 10 年 前
BsEditorWindowBase.h 36d1080271 Delay compilation until editor window is in focus 10 年 前
BsEditorWindowManager.h 36d1080271 Delay compilation until editor window is in focus 10 年 前
BsGUIColor.h d8241a1166 Improved performance by simpler and faster GUI element material management 10 年 前
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field 10 年 前
BsGUIDockSlider.h 060f7589a4 Documentation 10 年 前
BsGUIDropButton.h 060f7589a4 Documentation 10 年 前
BsGUIFieldBase.h 060f7589a4 Documentation 10 年 前
BsGUIFloatField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 年 前
BsGUIIntField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsGUIListBoxField.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 年 前
BsGUIMenuBar.h a13e94a825 Added ability to toggle toolbar items on or off 10 年 前
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年 前
BsGUISceneTreeView.h e9f413f71b Added various missing menu bar items 10 年 前
BsGUISliderField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsGUIStatusBar.h dd61a6d788 Update status bar when debug log contents are removed 10 年 前
BsGUITabButton.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 年 前
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI 10 年 前
BsGUITextField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsGUIToggleField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 年 前
BsGUITreeView.h e9f413f71b Added various missing menu bar items 10 年 前
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 年 前
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年 前
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年 前
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年 前
BsGUIWindowFrame.h f12949f26d Documentation 10 年 前
BsGUIWindowFrameWidget.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 年 前
BsGUIWindowFrameWidgetRTTI.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 年 前
BsGizmoManager.h e81f552e28 Added gizmos for the Light component 10 年 前
BsHandleDrawManager.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 年 前
BsHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 年 前
BsHandleSlider.h c622d4cbfb Added a way to disable slider handles 10 年 前
BsHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
BsHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
BsHandleSliderManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 年 前
BsHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system 10 年 前
BsModalWindow.h d123f1b676 Documentation 10 年 前
BsPlatformInfo.h b5bfb88590 Resource handle refactor complete 10 年 前
BsPlatformInfoRTTI.h b5bfb88590 Resource handle refactor complete 10 年 前
BsProjectLibrary.h b649ca1fae Reimporting script code as editor-only now works properly 10 年 前
BsProjectLibraryEntries.h d123f1b676 Documentation 10 年 前
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsProjectResourceMeta.h 49ae9699cf Import options now save properly after reimport 10 年 前
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年 前
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 年 前
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 年 前
BsSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
BsScenePicking.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
BsSelection.h 2021c91753 Fixing resource Ping 10 年 前
BsSelectionRenderer.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年 前
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) 10 年 前
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 年 前