BearishSun e81f552e28 Added gizmos for the Light component vor 10 Jahren
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BsEditorResourceLoader.h c62e06ed74 Refactored how resources are unloaded to allow more fine grained control vor 10 Jahren
BsEditorScriptLibrary.h fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
BsEditorScriptManager.h 3209476868 Save project on editor exit vor 10 Jahren
BsGUIGameObjectField.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector vor 10 Jahren
BsGUIResourceField.h b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsGUITextureField.h b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsMenuItemManager.h c5349658df Logic for new drop down box style vor 10 Jahren
BsScriptBrowseDialog.h d8d5034b30 Added a way to add basic 3D primitives to the scene vor 10 Jahren
BsScriptBuildManager.h ab1231720c Use separate debug and release assemblies when building vor 10 Jahren
BsScriptCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup vor 10 Jahren
BsScriptDragDropManager.h 9beecec11b Documentation vor 10 Jahren
BsScriptDropDownWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptEditorApplication.h 36d1080271 Delay compilation until editor window is in focus vor 10 Jahren
BsScriptEditorBuiltin.h 839ae0f784 Better icons for the console window vor 10 Jahren
BsScriptEditorInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state vor 10 Jahren
BsScriptEditorPrerequisites.h 06e03f1239 Bulk of work on the build system vor 10 Jahren
BsScriptEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsScriptEditorTestSuite.h 15fc707495 Documentation vor 10 Jahren
BsScriptEditorUtility.h 4d598f3d9e Added a way to retrieve resource dependencies from managed code vor 10 Jahren
BsScriptEditorVirtualInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state vor 10 Jahren
BsScriptEditorWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptFolderMonitor.h 15fc707495 Documentation vor 10 Jahren
BsScriptGUIColorField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIEnumField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIFloatField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIGameObjectField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIIntField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIListBoxField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIResourceField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUISceneTreeView.h e9f413f71b Added various missing menu bar items vor 10 Jahren
BsScriptGUISliderField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUITextField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUITextureField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIToggleField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector2Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector3Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector4Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGizmoManager.h 15fc707495 Documentation vor 10 Jahren
BsScriptGizmos.h e81f552e28 Added gizmos for the Light component vor 10 Jahren
BsScriptHandleDrawing.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsScriptHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras vor 10 Jahren
BsScriptHandleSlider.h c622d4cbfb Added a way to disable slider handles vor 10 Jahren
BsScriptHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsScriptHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsScriptHandleSliderManager.h c2038fb509 Documentation vor 10 Jahren
BsScriptHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsScriptImportOptions.h e3f01f3c80 Font importing supports multiple render styles vor 10 Jahren
BsScriptInspectorUtility.h 29ddb80a56 Added ability to register custom inspectors for managed types vor 10 Jahren
BsScriptModalWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptOSDropTarget.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptPlatformInfo.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful vor 10 Jahren
BsScriptPrefabUtility.h 18660b3053 Documentation vor 10 Jahren
BsScriptProjectLibrary.h d3b00942e8 In-editor compilation vor 10 Jahren
BsScriptProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsScriptSceneGizmos.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used vor 10 Jahren
BsScriptSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used vor 10 Jahren
BsScriptSceneHandles.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras vor 10 Jahren
BsScriptSceneSelection.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used vor 10 Jahren
BsScriptSelection.h 18660b3053 Documentation vor 10 Jahren
BsScriptUndoRedo.h 62f5104652 Undo/redo command for breaking prefabs added vor 10 Jahren
BsScriptUnitTests.h 18660b3053 Documentation vor 10 Jahren
BsToolbarItemManager.h 2b4dca6e54 Added toolbar buttons and various editor icons vor 10 Jahren