BearishSun 7466dd0d2f Documentation 10 éve
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GUI 7466dd0d2f Documentation 10 éve
Math 7466dd0d2f Documentation 10 éve
Properties e51cbce52c Started work on scripting 12 éve
AsyncOp.cs 7466dd0d2f Documentation 10 éve
Bounds.cs 7466dd0d2f Documentation 10 éve
Builtin.cs 7466dd0d2f Documentation 10 éve
Camera.cs 7466dd0d2f Documentation 10 éve
Color.cs 7466dd0d2f Documentation 10 éve
Component.cs 7466dd0d2f Documentation 10 éve
ContextMenu.cs 7466dd0d2f Documentation 10 éve
Cursor.cs 7466dd0d2f Documentation 10 éve
Debug.cs 7466dd0d2f Documentation 10 éve
DirectoryEx.cs 7466dd0d2f Documentation 10 éve
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 éve
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 éve
Font.cs ac7355e56c WIP C# ProjectLibrary 10 éve
GameObject.cs 06a238cab0 Update inspector as selection changes 10 éve
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 éve
Input.cs 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 éve
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 éve
Light.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 éve
MBansheeEngine.csproj 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 éve
Material.cs a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 éve
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
MissingComponent.cs ae1eab371e Properly handle missing component types 11 éve
NativeCamera.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
NativeLight.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
NativeRenderable.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 éve
PixelData.cs f4e58bdc79 WIP ColorPicker 10 éve
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 éve
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 éve
Prefab.cs 927a721f58 Added C# Prefab 10 éve
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 éve
ProfilerOverlayInternal.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 éve
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 éve
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 éve
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 éve
Renderable.cs 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 éve
Resources.cs 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 éve
Scene.cs f85cceb27d Add basic level load/save method 10 éve
SceneObject.cs 896ac81f05 Documentation 10 éve
ScriptCode.cs 09bbc8848d Added C# Undo/redo (untested) 10 éve
ScriptObject.cs 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one 10 éve
SerializableArray.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 éve
SerializableDictionary.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 éve
SerializableField.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 éve
SerializableList.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 éve
SerializableObject.cs 9776b4efa4 Modifying struct members in inspector now properly persists the changes 10 éve
SerializableProperty.cs 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 éve
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 éve
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 éve
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 éve
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 éve
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
SpriteTexture.cs 896ac81f05 Documentation 10 éve
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode 10 éve
StringTables.cs d293414daf Support for multiple StringTables 10 éve
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 éve
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 éve
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 éve
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 éve
Time.cs ddef406ac9 C# profiler overlay 10 éve
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 éve