BearishSun b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 yıl önce
..
GUI 839ae0f784 Better icons for the console window 10 yıl önce
Math 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 yıl önce
Properties e51cbce52c Started work on scripting 12 yıl önce
AsyncOp.cs 4df779fdd5 Documentation 10 yıl önce
Bounds.cs 7466dd0d2f Documentation 10 yıl önce
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 yıl önce
Camera.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 yıl önce
Color.cs 4356e8e773 Main camera aspect ratio switching works 10 yıl önce
Component.cs 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 yıl önce
ContextMenu.cs 7466dd0d2f Documentation 10 yıl önce
Cursor.cs 7466dd0d2f Documentation 10 yıl önce
Debug.cs bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 yıl önce
DirectoryEx.cs 7466dd0d2f Documentation 10 yıl önce
DontSerializeField.cs df620543a7 Documentation 10 yıl önce
FileEx.cs df620543a7 Documentation 10 yıl önce
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 yıl önce
GameObject.cs df620543a7 Documentation 10 yıl önce
HideInInspector.cs df620543a7 Documentation 10 yıl önce
Input.cs 4df779fdd5 Documentation 10 yıl önce
InputConfiguration.cs 0ddc6c09b5 Working on new UI 10 yıl önce
Layers.cs e99b926919 Added multi-select list boxes (untested) 10 yıl önce
Light.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 yıl önce
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 yıl önce
MBansheeEngine.csproj e24c1c9270 Resource handle refactor (part 3) 10 yıl önce
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 yıl önce
Material.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 yıl önce
Mesh.cs 0ddc6c09b5 Working on new UI 10 yıl önce
MeshData.cs 0ddc6c09b5 Working on new UI 10 yıl önce
MissingComponent.cs 0ddc6c09b5 Working on new UI 10 yıl önce
NativeCamera.cs fcb7247e94 Added "main" attribute to camera 10 yıl önce
NativeLight.cs 0ddc6c09b5 Working on new UI 10 yıl önce
NativeRenderable.cs e4192cbdca Renderable inspector will now properly update renderable material 10 yıl önce
PathEx.cs 1f31bf9385 Documentation 10 yıl önce
PixelData.cs 1f31bf9385 Documentation 10 yıl önce
PixelUtility.cs 1f31bf9385 Documentation 10 yıl önce
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 yıl önce
Prefab.cs 1f31bf9385 Documentation 10 yıl önce
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 yıl önce
ProfilerOverlayInternal.cs 1f31bf9385 Documentation 10 yıl önce
Program.cs 1f31bf9385 Documentation 10 yıl önce
Range.cs 5efdd7772b Added Camera inspector 10 yıl önce
RenderTarget.cs 1f31bf9385 Documentation 10 yıl önce
RenderTexture.cs 9c07b1508e Documentation 10 yıl önce
RenderTexture2D.cs 9c07b1508e Documentation 10 yıl önce
Renderable.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 yıl önce
Resource.cs fcbefc5c89 Added editor's dirty resource management system 10 yıl önce
ResourceRef.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 yıl önce
Resources.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 yıl önce
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 yıl önce
Scene.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 yıl önce
SceneObject.cs 059d757ac5 Added a way to find scene objects by name 10 yıl önce
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 yıl önce
ScriptObject.cs d4f4151761 Documentation 10 yıl önce
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) 10 yıl önce
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) 10 yıl önce
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types 10 yıl önce
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) 10 yıl önce
SerializableObject.cs 5efdd7772b Added Camera inspector 10 yıl önce
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 yıl önce
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) 10 yıl önce
SerializeField.cs 91148fd66b Documentation 10 yıl önce
SerializeObject.cs 91148fd66b Documentation 10 yıl önce
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 yıl önce
ShaderInclude.cs d3b00942e8 In-editor compilation 10 yıl önce
ShortcutKey.cs 91148fd66b Documentation 10 yıl önce
Sphere.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 yıl önce
SpriteTexture.cs 504158d944 C# interface for sprite texture 10 yıl önce
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 yıl önce
StringTables.cs ee3552b8d8 More work on GUI dictionary fields 10 yıl önce
Texture.cs 4df779fdd5 Documentation 10 yıl önce
Texture2D.cs 4df779fdd5 Documentation 10 yıl önce
Texture3D.cs 4df779fdd5 Documentation 10 yıl önce
TextureCube.cs 4df779fdd5 Documentation 10 yıl önce
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 yıl önce
VirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 yıl önce