BsScriptAnimationUtility.generated.cpp 7.2 KB

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  1. #include "BsScriptAnimationUtility.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Animation/BsAnimationUtility.h"
  6. #include "BsScriptTAnimationCurve.generated.h"
  7. #include "BsScriptTAnimationCurve.generated.h"
  8. #include "BsScriptTAnimationCurve.generated.h"
  9. #include "BsScriptTAnimationCurve.generated.h"
  10. namespace bs
  11. {
  12. ScriptAnimationUtility::ScriptAnimationUtility(MonoObject* managedInstance, const SPtr<AnimationUtility>& value)
  13. :ScriptObject(managedInstance), mInternal(value)
  14. {
  15. }
  16. void ScriptAnimationUtility::initRuntimeData()
  17. {
  18. metaData.scriptClass->addInternalCall("Internal_eulerToQuaternionCurve", (void*)&ScriptAnimationUtility::Internal_eulerToQuaternionCurve);
  19. metaData.scriptClass->addInternalCall("Internal_quaternionToEulerCurve", (void*)&ScriptAnimationUtility::Internal_quaternionToEulerCurve);
  20. metaData.scriptClass->addInternalCall("Internal_splitCurve3D", (void*)&ScriptAnimationUtility::Internal_splitCurve3D);
  21. metaData.scriptClass->addInternalCall("Internal_combineCurve3D", (void*)&ScriptAnimationUtility::Internal_combineCurve3D);
  22. metaData.scriptClass->addInternalCall("Internal_splitCurve2D", (void*)&ScriptAnimationUtility::Internal_splitCurve2D);
  23. metaData.scriptClass->addInternalCall("Internal_combineCurve2D", (void*)&ScriptAnimationUtility::Internal_combineCurve2D);
  24. metaData.scriptClass->addInternalCall("Internal_calculateRange", (void*)&ScriptAnimationUtility::Internal_calculateRange);
  25. }
  26. MonoObject* ScriptAnimationUtility::create(const SPtr<AnimationUtility>& value)
  27. {
  28. if(value == nullptr) return nullptr;
  29. bool dummy = false;
  30. void* ctorParams[1] = { &dummy };
  31. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  32. new (bs_alloc<ScriptAnimationUtility>()) ScriptAnimationUtility(managedInstance, value);
  33. return managedInstance;
  34. }
  35. MonoObject* ScriptAnimationUtility::Internal_eulerToQuaternionCurve(MonoObject* eulerCurve)
  36. {
  37. SPtr<TAnimationCurve<Quaternion>> tmp__output;
  38. SPtr<TAnimationCurve<Vector3>> tmpeulerCurve;
  39. ScriptTAnimationCurveVector3* scripteulerCurve;
  40. scripteulerCurve = ScriptTAnimationCurveVector3::toNative(eulerCurve);
  41. if(scripteulerCurve != nullptr)
  42. tmpeulerCurve = scripteulerCurve->getInternal();
  43. tmp__output = AnimationUtility::eulerToQuaternionCurve(tmpeulerCurve);
  44. MonoObject* __output;
  45. __output = ScriptTAnimationCurveQuaternion::create(tmp__output);
  46. return __output;
  47. }
  48. MonoObject* ScriptAnimationUtility::Internal_quaternionToEulerCurve(MonoObject* quatCurve)
  49. {
  50. SPtr<TAnimationCurve<Vector3>> tmp__output;
  51. SPtr<TAnimationCurve<Quaternion>> tmpquatCurve;
  52. ScriptTAnimationCurveQuaternion* scriptquatCurve;
  53. scriptquatCurve = ScriptTAnimationCurveQuaternion::toNative(quatCurve);
  54. if(scriptquatCurve != nullptr)
  55. tmpquatCurve = scriptquatCurve->getInternal();
  56. tmp__output = AnimationUtility::quaternionToEulerCurve(tmpquatCurve);
  57. MonoObject* __output;
  58. __output = ScriptTAnimationCurveVector3::create(tmp__output);
  59. return __output;
  60. }
  61. MonoArray* ScriptAnimationUtility::Internal_splitCurve3D(MonoObject* compoundCurve)
  62. {
  63. Vector<SPtr<TAnimationCurve<float>>> vec__output;
  64. SPtr<TAnimationCurve<Vector3>> tmpcompoundCurve;
  65. ScriptTAnimationCurveVector3* scriptcompoundCurve;
  66. scriptcompoundCurve = ScriptTAnimationCurveVector3::toNative(compoundCurve);
  67. if(scriptcompoundCurve != nullptr)
  68. tmpcompoundCurve = scriptcompoundCurve->getInternal();
  69. vec__output = AnimationUtility::splitCurve3D(tmpcompoundCurve);
  70. MonoArray* __output;
  71. int arraySize__output = (int)vec__output.size();
  72. ScriptArray array__output = ScriptArray::create<ScriptTAnimationCurvefloat>(arraySize__output);
  73. for(int i = 0; i < arraySize__output; i++)
  74. {
  75. MonoObject* arrayElem__output;
  76. arrayElem__output = ScriptTAnimationCurvefloat::create(vec__output[i]);
  77. array__output.set(i, arrayElem__output);
  78. }
  79. __output = array__output.getInternal();
  80. return __output;
  81. }
  82. MonoObject* ScriptAnimationUtility::Internal_combineCurve3D(MonoArray* curveComponents)
  83. {
  84. SPtr<TAnimationCurve<Vector3>> tmp__output;
  85. Vector<SPtr<TAnimationCurve<float>>> veccurveComponents;
  86. if(curveComponents != nullptr)
  87. {
  88. ScriptArray arraycurveComponents(curveComponents);
  89. veccurveComponents.resize(arraycurveComponents.size());
  90. for(int i = 0; i < (int)arraycurveComponents.size(); i++)
  91. {
  92. ScriptTAnimationCurvefloat* scriptcurveComponents;
  93. scriptcurveComponents = ScriptTAnimationCurvefloat::toNative(arraycurveComponents.get<MonoObject*>(i));
  94. if(scriptcurveComponents != nullptr)
  95. veccurveComponents[i] = scriptcurveComponents->getInternal();
  96. }
  97. }
  98. tmp__output = AnimationUtility::combineCurve3D(veccurveComponents);
  99. MonoObject* __output;
  100. __output = ScriptTAnimationCurveVector3::create(tmp__output);
  101. return __output;
  102. }
  103. MonoArray* ScriptAnimationUtility::Internal_splitCurve2D(MonoObject* compoundCurve)
  104. {
  105. Vector<SPtr<TAnimationCurve<float>>> vec__output;
  106. SPtr<TAnimationCurve<Vector2>> tmpcompoundCurve;
  107. ScriptTAnimationCurveVector2* scriptcompoundCurve;
  108. scriptcompoundCurve = ScriptTAnimationCurveVector2::toNative(compoundCurve);
  109. if(scriptcompoundCurve != nullptr)
  110. tmpcompoundCurve = scriptcompoundCurve->getInternal();
  111. vec__output = AnimationUtility::splitCurve2D(tmpcompoundCurve);
  112. MonoArray* __output;
  113. int arraySize__output = (int)vec__output.size();
  114. ScriptArray array__output = ScriptArray::create<ScriptTAnimationCurvefloat>(arraySize__output);
  115. for(int i = 0; i < arraySize__output; i++)
  116. {
  117. MonoObject* arrayElem__output;
  118. arrayElem__output = ScriptTAnimationCurvefloat::create(vec__output[i]);
  119. array__output.set(i, arrayElem__output);
  120. }
  121. __output = array__output.getInternal();
  122. return __output;
  123. }
  124. MonoObject* ScriptAnimationUtility::Internal_combineCurve2D(MonoArray* curveComponents)
  125. {
  126. SPtr<TAnimationCurve<Vector2>> tmp__output;
  127. Vector<SPtr<TAnimationCurve<float>>> veccurveComponents;
  128. if(curveComponents != nullptr)
  129. {
  130. ScriptArray arraycurveComponents(curveComponents);
  131. veccurveComponents.resize(arraycurveComponents.size());
  132. for(int i = 0; i < (int)arraycurveComponents.size(); i++)
  133. {
  134. ScriptTAnimationCurvefloat* scriptcurveComponents;
  135. scriptcurveComponents = ScriptTAnimationCurvefloat::toNative(arraycurveComponents.get<MonoObject*>(i));
  136. if(scriptcurveComponents != nullptr)
  137. veccurveComponents[i] = scriptcurveComponents->getInternal();
  138. }
  139. }
  140. tmp__output = AnimationUtility::combineCurve2D(veccurveComponents);
  141. MonoObject* __output;
  142. __output = ScriptTAnimationCurveVector2::create(tmp__output);
  143. return __output;
  144. }
  145. void ScriptAnimationUtility::Internal_calculateRange(MonoArray* curves, float* xMin, float* xMax, float* yMin, float* yMax)
  146. {
  147. Vector<SPtr<TAnimationCurve<float>>> veccurves;
  148. if(curves != nullptr)
  149. {
  150. ScriptArray arraycurves(curves);
  151. veccurves.resize(arraycurves.size());
  152. for(int i = 0; i < (int)arraycurves.size(); i++)
  153. {
  154. ScriptTAnimationCurvefloat* scriptcurves;
  155. scriptcurves = ScriptTAnimationCurvefloat::toNative(arraycurves.get<MonoObject*>(i));
  156. if(scriptcurves != nullptr)
  157. veccurves[i] = scriptcurves->getInternal();
  158. }
  159. }
  160. AnimationUtility::calculateRange(veccurves, *xMin, *xMax, *yMin, *yMax);
  161. }
  162. }