BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
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ContextMenu.cs 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely %!s(int64=9) %!d(string=hai) anos
Font.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUI.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIButton.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUICanvas.cs 7dd47a2e26 Curve drawing now draws keyframe points %!s(int64=9) %!d(string=hai) anos
GUIContent.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIElement.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIElementStateStyle.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIElementStyle.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUILabel.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUILayout.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUILayoutX.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUILayoutY.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIListBox.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIListView.cs ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) %!s(int64=9) %!d(string=hai) anos
GUIOption.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIPanel.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIProgressBar.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIRenderTexture.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIScrollArea.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIScrollBar.cs 9a90372f70 Scroll bar GUI element exposed to C# %!s(int64=9) %!d(string=hai) anos
GUISkin.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUISlider.cs 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. %!s(int64=9) %!d(string=hai) anos
GUISpace.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUITextBox.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUITexture.cs f306536e2d Exposed GUICanvas to C# code %!s(int64=9) %!d(string=hai) anos
GUIToggle.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIToggleGroup.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIUtility.cs 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues %!s(int64=9) %!d(string=hai) anos
GUIWidget.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
LocString.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
ShortcutKey.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
SpriteTexture.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
StringTable.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
StringTables.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos