BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 lat temu
..
GUI b5bfb88590 Resource handle refactor complete 10 lat temu
Inspector b5bfb88590 Resource handle refactor complete 10 lat temu
Inspectors b5bfb88590 Resource handle refactor complete 10 lat temu
Library 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 lat temu
Properties e51cbce52c Started work on scripting 12 lat temu
Scene cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 lat temu
AboutBox.cs 0ab825051b Added render target for game view 10 lat temu
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 lat temu
BuildManager.cs b5bfb88590 Resource handle refactor complete 10 lat temu
BuildWindow.cs 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 lat temu
CodeEditor.cs b7e345e7a0 ConsoleWindow: 10 lat temu
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field 10 lat temu
ConsoleWindow.cs 839ae0f784 Better icons for the console window 10 lat temu
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 lat temu
DragDrop.cs cd6d63da7d Documentation 10 lat temu
DropDownWindow.cs cd6d63da7d Documentation 10 lat temu
EditorApplication.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 lat temu
EditorBuiltin.cs 839ae0f784 Better icons for the console window 10 lat temu
EditorSettings.cs 6248cf4f7f Documentation 10 lat temu
EditorStyles.cs 56f5d5db86 About box 10 lat temu
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 lat temu
EditorWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
FolderMonitor.cs 4f0d194556 Documentation 10 lat temu
GameWindow.cs 4356e8e773 Main camera aspect ratio switching works 10 lat temu
HierarchyWindow.cs 4f0d194556 Documentation 10 lat temu
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles 10 lat temu
LocEdString.cs 4f0d194556 Documentation 10 lat temu
MBansheeEditor.csproj ab1231720c Use separate debug and release assemblies when building 10 lat temu
MenuItem.cs 4f0d194556 Documentation 10 lat temu
MenuItems.cs cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 lat temu
ModalWindow.cs 4f0d194556 Documentation 10 lat temu
OSDropTarget.cs 4f0d194556 Documentation 10 lat temu
PrefabUtility.cs b270993395 Light inspector 10 lat temu
Program.cs 3209476868 Save project on editor exit 10 lat temu
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 lat temu
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 lat temu
ProjectSettings.cs 6248cf4f7f Documentation 10 lat temu
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync 10 lat temu
ScriptCodeManager.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 lat temu
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building 10 lat temu
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 lat temu
SettingsWindow.cs e9e45b6d6b Added UV to full screen quad 10 lat temu
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice 10 lat temu
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 lat temu
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name 10 lat temu
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 lat temu