BearishSun d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 年 前
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BsLightRendering.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BsObjectRendering.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BsPostProcessing.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BsRenderBeast.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 年 前
BsRenderBeastFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsRenderBeastPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsRenderTargets.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsRenderTexturePool.cpp c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it 9 年 前
BsRendererCamera.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BsRendererObject.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BsSamplerOverrides.cpp efd471af58 Fixing and refactoring GpuParams 9 年 前