Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 11 vuotta sitten
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BsApplication.h 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 11 vuotta sitten
BsBuiltinResources.h 1b1895f796 WIP VisualStudio project syncing 11 vuotta sitten
BsCamera.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 vuotta sitten
BsCameraHandler.h 2026432fe7 Add core object dependencies 11 vuotta sitten
BsCameraHandlerRTTI.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
BsCameraRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler 11 vuotta sitten
BsCursor.h d5d2171319 Added C# PixelData 11 vuotta sitten
BsDebugDrawMaterialInfo.h a713a99a65 More documentation & input fixes 11 vuotta sitten
BsDragAndDropManager.h 53d89dfdff Fix issue with material shader initializing twice 11 vuotta sitten
BsDrawHelper.h 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 vuotta sitten
BsDrawHelperTemplate.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 vuotta sitten
BsEnums.h d1f2d75a79 WIP C# interface for ImportOptions complete 11 vuotta sitten
BsGUIArea.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 vuotta sitten
BsGUIButton.h e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
BsGUIButtonBase.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUICommandEvent.h 62a8cf15a2 More documentation 11 vuotta sitten
BsGUIContent.h 62a8cf15a2 More documentation 11 vuotta sitten
BsGUIContextMenu.h 62a8cf15a2 More documentation 11 vuotta sitten
BsGUIDropDownBox.h b518d7811b Drop down & menu bar fixes: 11 vuotta sitten
BsGUIDropDownBoxManager.h db10b8de0c More documentation 11 vuotta sitten
BsGUIDropDownContent.h b518d7811b Drop down & menu bar fixes: 11 vuotta sitten
BsGUIDropDownHitBox.h e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
BsGUIElement.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 vuotta sitten
BsGUIElementBase.h 126035479c Fixed GUI bound calculation as it was incorrectly using cached layout bounds so it would calculate the wrong bounds if the cached bounds were out of date 11 vuotta sitten
BsGUIElementContainer.h f4b37776b7 Resizing a window from the sim thread will now properly trigger the resize event immediately 11 vuotta sitten
BsGUIElementStyle.h b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIHelper.h 742e37fce9 More documentation 11 vuotta sitten
BsGUIInputBox.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUIInputCaret.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 vuotta sitten
BsGUIInputSelection.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 vuotta sitten
BsGUIInputTool.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 vuotta sitten
BsGUILabel.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUILayout.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 vuotta sitten
BsGUILayoutExplicit.h 126035479c Fixed GUI bound calculation as it was incorrectly using cached layout bounds so it would calculate the wrong bounds if the cached bounds were out of date 11 vuotta sitten
BsGUILayoutOptions.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 vuotta sitten
BsGUILayoutUtility.h eb21414923 Layout actual size calculation without requiring an update (Untested) 11 vuotta sitten
BsGUILayoutX.h 126035479c Fixed GUI bound calculation as it was incorrectly using cached layout bounds so it would calculate the wrong bounds if the cached bounds were out of date 11 vuotta sitten
BsGUILayoutY.h 126035479c Fixed GUI bound calculation as it was incorrectly using cached layout bounds so it would calculate the wrong bounds if the cached bounds were out of date 11 vuotta sitten
BsGUIListBox.h e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
BsGUIManager.h 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 vuotta sitten
BsGUIMaterialInfo.h 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 vuotta sitten
BsGUIMaterialManager.h d61a7ecffd A lot more work on C# scene window 11 vuotta sitten
BsGUIMenu.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 vuotta sitten
BsGUIMouseEvent.h 6b6ae45fae More documentation 11 vuotta sitten
BsGUIOptions.h 6b6ae45fae More documentation 11 vuotta sitten
BsGUIProgressBar.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUIRenderTexture.h 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 vuotta sitten
BsGUIScrollArea.h 126035479c Fixed GUI bound calculation as it was incorrectly using cached layout bounds so it would calculate the wrong bounds if the cached bounds were out of date 11 vuotta sitten
BsGUIScrollBar.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUIScrollBarHorz.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUIScrollBarVert.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUISkin.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUISlider.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUISliderHandle.h c3af909c9d Finishing up ColorPicker 11 vuotta sitten
BsGUISpace.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 vuotta sitten
BsGUITextInputEvent.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUITexture.h 27d362cd4c Most GUI elements are now tintable 11 vuotta sitten
BsGUIToggle.h e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
BsGUIToggleGroup.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUIViewport.h e9775eae14 Added GUILayoutExplicit 11 vuotta sitten
BsGUIVirtualButtonEvent.h 60ee2232d7 More documentation 11 vuotta sitten
BsGUIWidget.h 734f25c36c Deferred destruction of game objects 11 vuotta sitten
BsImageSprite.h d61a7ecffd A lot more work on C# scene window 11 vuotta sitten
BsInputConfiguration.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 vuotta sitten
BsOverlay.h a780583d43 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 11 vuotta sitten
BsOverlayManager.h 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsPlainText.h 3ef35e0667 Added C# PlainText and ScriptCode 11 vuotta sitten
BsPlainTextImporter.h e366d25700 WIP VS project generation 11 vuotta sitten
BsPlainTextRTTI.h e366d25700 WIP VS project generation 11 vuotta sitten
BsPrerequisites.h 5b3416fc27 WIP drop down box refactor so it has keyboard controls 11 vuotta sitten
BsProfilerOverlay.h 60ee2232d7 More documentation 11 vuotta sitten
BsRectOffset.h 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 vuotta sitten
BsRenderQueue.h 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 11 vuotta sitten
BsRenderable.h d86ea39e25 Fixing renderable picking 11 vuotta sitten
BsRenderableController.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
BsRenderableElement.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
BsRenderableHandler.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 vuotta sitten
BsRenderableHandlerRTTI.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 vuotta sitten
BsRenderableRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler 11 vuotta sitten
BsRenderer.h d1f2d75a79 WIP C# interface for ImportOptions complete 11 vuotta sitten
BsSceneManager.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 vuotta sitten
BsScriptCode.h 3ef35e0667 Added C# PlainText and ScriptCode 11 vuotta sitten
BsScriptCodeImportOptions.h 1b1895f796 WIP VisualStudio project syncing 11 vuotta sitten
BsScriptCodeImportOptionsRTTI.h 1b1895f796 WIP VisualStudio project syncing 11 vuotta sitten
BsScriptCodeImporter.h 1b1895f796 WIP VisualStudio project syncing 11 vuotta sitten
BsScriptCodeRTTI.h 1b1895f796 WIP VisualStudio project syncing 11 vuotta sitten
BsScriptManager.h a713a99a65 More documentation & input fixes 11 vuotta sitten
BsShapeMeshes2D.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 vuotta sitten
BsShapeMeshes3D.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 vuotta sitten
BsShortcutKey.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 vuotta sitten
BsShortcutManager.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 vuotta sitten
BsSprite.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 vuotta sitten
BsSpriteTexture.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 vuotta sitten
BsSpriteTextureRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTextSprite.h d61a7ecffd A lot more work on C# scene window 11 vuotta sitten
BsUpdateCallback.h cf60b3980a More documentation 11 vuotta sitten
BsVirtualInput.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 vuotta sitten