BsScriptGUIComponentFoldout.cpp 3.5 KB

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  1. #include "BsScriptGUIComponentFoldout.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsSpriteTexture.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUIComponentFoldout.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsGUIContent.h"
  13. #include "BsScriptGUIElementStyle.h"
  14. #include "BsScriptGUILayout.h"
  15. #include "BsScriptGUIArea.h"
  16. #include "BsScriptHString.h"
  17. #include "BsScriptGUIContent.h"
  18. using namespace std::placeholders;
  19. namespace BansheeEngine
  20. {
  21. ScriptGUIComponentFoldout::OnToggledThunkDef ScriptGUIComponentFoldout::onToggledThunk;
  22. ScriptGUIComponentFoldout::ScriptGUIComponentFoldout(MonoObject* instance, GUIComponentFoldout* foldout)
  23. :TScriptGUIElement(instance, foldout)
  24. {
  25. }
  26. void ScriptGUIComponentFoldout::initRuntimeData()
  27. {
  28. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIComponentFoldout::internal_createInstance);
  29. metaData.scriptClass->addInternalCall("Internal_SetContent", &ScriptGUIComponentFoldout::internal_setContent);
  30. metaData.scriptClass->addInternalCall("Internal_SetExpanded", &ScriptGUIComponentFoldout::internal_setExpanded);
  31. metaData.scriptClass->addInternalCall("Internal_IsExpanded", &ScriptGUIComponentFoldout::internal_getIsExpanded);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIComponentFoldout::internal_setTint);
  33. onToggledThunk = (OnToggledThunkDef)metaData.scriptClass->getMethod("DoOnToggled", 1)->getThunk();
  34. }
  35. void ScriptGUIComponentFoldout::internal_createInstance(MonoObject* instance, MonoObject* content, MonoString* style, MonoArray* guiOptions)
  36. {
  37. GUIOptions options;
  38. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  39. for(UINT32 i = 0; i < arrayLen; i++)
  40. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  41. HString label = ScriptGUIContent::getText(content);
  42. GUIComponentFoldout* guiFoldout = GUIComponentFoldout::create(label);
  43. guiFoldout->onStateChanged.connect(std::bind(&ScriptGUIComponentFoldout::onToggled, instance, _1));
  44. ScriptGUIComponentFoldout* nativeInstance = new (bs_alloc<ScriptGUIComponentFoldout>()) ScriptGUIComponentFoldout(instance, guiFoldout);
  45. }
  46. void ScriptGUIComponentFoldout::internal_setContent(ScriptGUIComponentFoldout* nativeInstance, MonoObject* content)
  47. {
  48. GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content));
  49. GUIComponentFoldout* guiFoldout = static_cast<GUIComponentFoldout*>(nativeInstance->getGUIElement());
  50. guiFoldout->setContent(nativeContent);
  51. }
  52. void ScriptGUIComponentFoldout::internal_setExpanded(ScriptGUIComponentFoldout* nativeInstance, bool expanded)
  53. {
  54. GUIComponentFoldout* foldout = static_cast<GUIComponentFoldout*>(nativeInstance->getGUIElement());
  55. foldout->setExpanded(expanded);
  56. }
  57. void ScriptGUIComponentFoldout::internal_getIsExpanded(ScriptGUIComponentFoldout* nativeInstance, bool* isExpanded)
  58. {
  59. GUIComponentFoldout* foldout = static_cast<GUIComponentFoldout*>(nativeInstance->getGUIElement());
  60. *isExpanded = foldout->isExpanded();
  61. }
  62. void ScriptGUIComponentFoldout::internal_setTint(ScriptGUIComponentFoldout* nativeInstance, Color color)
  63. {
  64. GUIComponentFoldout* foldout = (GUIComponentFoldout*)nativeInstance->getGUIElement();
  65. foldout->setTint(color);
  66. }
  67. void ScriptGUIComponentFoldout::onToggled(MonoObject* instance, bool expanded)
  68. {
  69. MonoException* exception = nullptr;
  70. onToggledThunk(instance, expanded, &exception);
  71. MonoUtil::throwIfException(exception);
  72. }
  73. }