NativeAnimation.cs 6.8 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. namespace BansheeEngine
  6. {
  7. /** @cond INTEROP */
  8. /// <summary>
  9. /// Wrapper around the native Animation class.
  10. /// <see cref="Animation"/>
  11. /// </summary>
  12. internal class NativeAnimation : ScriptObject
  13. {
  14. public AnimWrapMode WrapMode
  15. {
  16. set { Internal_SetWrapMode(mCachedPtr, value); }
  17. }
  18. public float Speed
  19. {
  20. set { Internal_SetSpeed(mCachedPtr, value); }
  21. }
  22. public int NumClips
  23. {
  24. get { return Internal_GetNumClips(mCachedPtr); }
  25. }
  26. public Action<AnimationClip, string> OnEventTriggered;
  27. public void Play(AnimationClip clip)
  28. {
  29. IntPtr clipPtr = IntPtr.Zero;
  30. if (clip != null)
  31. clipPtr = clip.GetCachedPtr();
  32. Internal_Play(mCachedPtr, clipPtr);
  33. }
  34. public void BlendAdditive(AnimationClip clip, float weight, float fadeLength, int layer)
  35. {
  36. IntPtr clipPtr = IntPtr.Zero;
  37. if (clip != null)
  38. clipPtr = clip.GetCachedPtr();
  39. Internal_BlendAdditive(mCachedPtr, clipPtr, weight, fadeLength, layer);
  40. }
  41. public void Blend1D(Blend1DInfo info, float t)
  42. {
  43. if (info == null)
  44. return;
  45. Internal_Blend1D(mCachedPtr, info, t);
  46. }
  47. public void Blend2D(Blend2DInfo info, Vector2 t)
  48. {
  49. if (info == null)
  50. return;
  51. Internal_Blend2D(mCachedPtr, info, ref t);
  52. }
  53. public void CrossFade(AnimationClip clip, float fadeLength)
  54. {
  55. IntPtr clipPtr = IntPtr.Zero;
  56. if (clip != null)
  57. clipPtr = clip.GetCachedPtr();
  58. Internal_CrossFade(mCachedPtr, clipPtr, fadeLength);
  59. }
  60. public void Stop(int layer)
  61. {
  62. Internal_Stop(mCachedPtr, layer);
  63. }
  64. public void StopAll()
  65. {
  66. Internal_StopAll(mCachedPtr);
  67. }
  68. public bool IsPlaying()
  69. {
  70. return Internal_IsPlaying(mCachedPtr);
  71. }
  72. public AnimationClip GetClip(int index)
  73. {
  74. return Internal_GetClip(mCachedPtr, index);
  75. }
  76. public bool GetState(AnimationClip clip, out AnimationClipState state)
  77. {
  78. IntPtr clipPtr = IntPtr.Zero;
  79. if (clip != null)
  80. clipPtr = clip.GetCachedPtr();
  81. return Internal_GetState(mCachedPtr, clipPtr, out state);
  82. }
  83. public void SetState(AnimationClip clip, AnimationClipState state)
  84. {
  85. IntPtr clipPtr = IntPtr.Zero;
  86. if (clip != null)
  87. clipPtr = clip.GetCachedPtr();
  88. Internal_SetState(mCachedPtr, clipPtr, ref state);
  89. }
  90. public bool GetGenericCurveValue(int curveIdx, out float value)
  91. {
  92. return Internal_GetGenericCurveValue(mCachedPtr, curveIdx, out value);
  93. }
  94. public void MapCurveToSceneObject(string curve, SceneObject sceneObject)
  95. {
  96. if (string.IsNullOrEmpty(curve) || sceneObject == null)
  97. return;
  98. Internal_MapCurveToSceneObject(mCachedPtr, curve, sceneObject.GetCachedPtr());
  99. }
  100. public void UnmapSceneObject(SceneObject sceneObject)
  101. {
  102. if (sceneObject == null)
  103. return;
  104. Internal_UnmapSceneObject(mCachedPtr, sceneObject.GetCachedPtr());
  105. }
  106. internal NativeAnimation()
  107. {
  108. Internal_Create(this);
  109. }
  110. internal void Destroy()
  111. {
  112. Internal_Destroy(mCachedPtr);
  113. }
  114. private void Internal_OnEventTriggered(AnimationClip clip, string name)
  115. {
  116. OnEventTriggered?.Invoke(clip, name);
  117. }
  118. [MethodImpl(MethodImplOptions.InternalCall)]
  119. private static extern void Internal_Create(NativeAnimation instance);
  120. [MethodImpl(MethodImplOptions.InternalCall)]
  121. private static extern void Internal_Destroy(IntPtr thisPtr);
  122. [MethodImpl(MethodImplOptions.InternalCall)]
  123. private static extern void Internal_SetWrapMode(IntPtr thisPtr, AnimWrapMode wrapMode);
  124. [MethodImpl(MethodImplOptions.InternalCall)]
  125. private static extern void Internal_SetSpeed(IntPtr thisPtr, float speed);
  126. [MethodImpl(MethodImplOptions.InternalCall)]
  127. private static extern void Internal_Play(IntPtr thisPtr, IntPtr clipPtr);
  128. [MethodImpl(MethodImplOptions.InternalCall)]
  129. private static extern void Internal_BlendAdditive(IntPtr thisPtr, IntPtr clipPtr, float weight, float fadeLength,
  130. int layer);
  131. [MethodImpl(MethodImplOptions.InternalCall)]
  132. private static extern void Internal_Blend1D(IntPtr thisPtr, Blend1DInfo info, float t);
  133. [MethodImpl(MethodImplOptions.InternalCall)]
  134. private static extern void Internal_Blend2D(IntPtr thisPtr, Blend2DInfo info, ref Vector2 t);
  135. [MethodImpl(MethodImplOptions.InternalCall)]
  136. private static extern void Internal_CrossFade(IntPtr thisPtr, IntPtr clipPtr, float fadeLength);
  137. [MethodImpl(MethodImplOptions.InternalCall)]
  138. private static extern void Internal_Stop(IntPtr thisPtr, int layer);
  139. [MethodImpl(MethodImplOptions.InternalCall)]
  140. private static extern void Internal_StopAll(IntPtr thisPtr);
  141. [MethodImpl(MethodImplOptions.InternalCall)]
  142. private static extern bool Internal_IsPlaying(IntPtr thisPtr);
  143. [MethodImpl(MethodImplOptions.InternalCall)]
  144. private static extern bool Internal_GetState(IntPtr thisPtr, IntPtr clipPtr, out AnimationClipState state);
  145. [MethodImpl(MethodImplOptions.InternalCall)]
  146. private static extern void Internal_SetState(IntPtr thisPtr, IntPtr clipPtr, ref AnimationClipState state);
  147. [MethodImpl(MethodImplOptions.InternalCall)]
  148. private static extern int Internal_GetNumClips(IntPtr thisPtr);
  149. [MethodImpl(MethodImplOptions.InternalCall)]
  150. private static extern AnimationClip Internal_GetClip(IntPtr thisPtr, int idx);
  151. [MethodImpl(MethodImplOptions.InternalCall)]
  152. private static extern bool Internal_GetGenericCurveValue(IntPtr thisPtr, int curveIdx, out float value);
  153. [MethodImpl(MethodImplOptions.InternalCall)]
  154. private static extern void Internal_MapCurveToSceneObject(IntPtr thisPtr, string curve, IntPtr sceneObjectPtr);
  155. [MethodImpl(MethodImplOptions.InternalCall)]
  156. private static extern void Internal_UnmapSceneObject(IntPtr thisPtr, IntPtr sceneObjectPtr);
  157. }
  158. /** @endcond */
  159. }