BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
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BsD3D11BlendState.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11CommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs hace 9 años
BsD3D11CommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs hace 9 años
BsD3D11DepthStencilState.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11Device.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11Driver.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsD3D11DriverList.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11EventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsD3D11GpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsD3D11GpuBufferView.h e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 hace 9 años
BsD3D11GpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation hace 9 años
BsD3D11GpuProgram.h 34e313c12d Neater creation of GpuPrograms hace 9 años
BsD3D11HLSLParamParser.h 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better hace 9 años
BsD3D11HLSLProgramFactory.h 34e313c12d Neater creation of GpuPrograms hace 9 años
BsD3D11HardwareBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsD3D11HardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support hace 9 años
BsD3D11IndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsD3D11InputLayoutManager.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11Mappings.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings hace 9 años
BsD3D11OcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsD3D11Prerequisites.h e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 hace 9 años
BsD3D11QueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsD3D11RasterizerState.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11RenderAPI.h b267abf39a Vulkan render API swapBuffers() method hooked up hace 9 años
BsD3D11RenderAPIFactory.h 234e7e004e Added skeleton for Vulkan render API hace 9 años
BsD3D11RenderStateManager.h ca328eff7d Finishing up Vulkan sampler states hace 9 años
BsD3D11RenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap hace 9 años
BsD3D11RenderUtility.h cdaaa8e6da More work on improving documentation for Doxygen generation hace 9 años
BsD3D11RenderWindow.h a448b09b54 Implemented Vulkan swapBuffers method on render window hace 9 años
BsD3D11RenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsD3D11SamplerState.h ca328eff7d Finishing up Vulkan sampler states hace 9 años
BsD3D11Texture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsD3D11TextureManager.h 234e7e004e Added skeleton for Vulkan render API hace 9 años
BsD3D11TextureView.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años
BsD3D11TimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsD3D11VertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsD3D11VideoModeInfo.h d7c0097d20 More work on improving documentation for Doxygen generation hace 9 años