| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266 |
- #include "BsMultiRenderTexture.h"
- #include "BsTexture.h"
- #include "BsException.h"
- #include "BsDebug.h"
- #include "BsCoreThread.h"
- #include "BsTextureManager.h"
- #include "BsFrameAlloc.h"
- #include "BsResources.h"
- namespace BansheeEngine
- {
- MultiRenderTextureProperties::MultiRenderTextureProperties(const MULTI_RENDER_TEXTURE_DESC& desc)
- {
- for (size_t i = 0; i < desc.colorSurfaces.size(); i++)
- {
- HTexture texture = desc.colorSurfaces[i].texture;
- if (texture != nullptr)
- {
- const TextureProperties& texProps = texture->getProperties();
- construct(&texProps);
- break;
- }
- }
- }
- MultiRenderTextureProperties::MultiRenderTextureProperties(const MULTI_RENDER_TEXTURE_CORE_DESC& desc)
- {
- for (size_t i = 0; i < desc.colorSurfaces.size(); i++)
- {
- SPtr<TextureCore> texture = desc.colorSurfaces[i].texture;
- if (texture != nullptr)
- {
- const TextureProperties& texProps = texture->getProperties();
- construct(&texProps);
- break;
- }
- }
- }
- void MultiRenderTextureProperties::construct(const TextureProperties* props)
- {
- if (props == nullptr)
- return;
- mWidth = props->getWidth();
- mHeight = props->getWidth();
- mColorDepth = PixelUtil::getNumElemBits(props->getFormat());
- mActive = true;
- mHwGamma = props->isHardwareGammaEnabled();
- mMultisampleCount = props->getMultisampleCount();
- mIsWindow = false;
- mRequiresTextureFlipping = requiresTextureFlipping();
- }
- MultiRenderTextureCore::MultiRenderTextureCore(const MULTI_RENDER_TEXTURE_CORE_DESC& desc)
- :mDesc(desc)
- { }
- MultiRenderTextureCore::~MultiRenderTextureCore()
- {
- for (auto iter = mColorSurfaces.begin(); iter != mColorSurfaces.end(); ++iter)
- {
- if (*iter != nullptr)
- TextureCore::releaseView(*iter);
- }
- if (mDepthStencilSurface != nullptr)
- TextureCore::releaseView(mDepthStencilSurface);
- }
- void MultiRenderTextureCore::initialize()
- {
- RenderTargetCore::initialize();
- mColorSurfaces.resize(BS_MAX_MULTIPLE_RENDER_TARGETS);
- for (size_t i = 0; i < mDesc.colorSurfaces.size(); i++)
- {
- if (mDesc.colorSurfaces[i].texture != nullptr)
- {
- if (i >= BS_MAX_MULTIPLE_RENDER_TARGETS)
- {
- LOGWRN("Render texture index is larger than the maximum number of supported render targets. Index: " + toString((int)i) +
- ". Max. number of render targets: " + toString(BS_MAX_MULTIPLE_RENDER_TARGETS));
- continue;
- }
- SPtr<TextureCore> texture = mDesc.colorSurfaces[i].texture;
- if (texture->getProperties().getUsage() != TU_RENDERTARGET)
- BS_EXCEPT(InvalidParametersException, "Provided texture is not created with render target usage.");
- mColorSurfaces[i] = TextureCore::requestView(texture, mDesc.colorSurfaces[i].mipLevel, 1,
- mDesc.colorSurfaces[i].face, 1, GVU_RENDERTARGET);
- }
- }
- if (mDesc.depthStencilSurface.texture != nullptr)
- {
- SPtr<TextureCore> texture = mDesc.depthStencilSurface.texture;
- if (texture->getProperties().getUsage() != TU_DEPTHSTENCIL)
- BS_EXCEPT(InvalidParametersException, "Provided texture is not created with depth stencil usage.");
- mDepthStencilSurface = TextureCore::requestView(texture, mDesc.depthStencilSurface.mipLevel, 1,
- mDesc.depthStencilSurface.face, 1, GVU_DEPTHSTENCIL);
- }
- throwIfBuffersDontMatch();
- }
- void MultiRenderTextureCore::syncToCore(const CoreSyncData& data)
- {
- MultiRenderTextureProperties& props = const_cast<MultiRenderTextureProperties&>(getProperties());
- props = data.getData<MultiRenderTextureProperties>();
- }
- const MultiRenderTextureProperties& MultiRenderTextureCore::getProperties() const
- {
- return static_cast<const MultiRenderTextureProperties&>(getPropertiesInternal());
- }
- void MultiRenderTextureCore::throwIfBuffersDontMatch() const
- {
- TextureViewPtr firstSurfaceDesc = nullptr;
- for(size_t i = 0; i < mColorSurfaces.size(); i++)
- {
- if(mColorSurfaces[i] == nullptr)
- continue;
- if(firstSurfaceDesc == nullptr)
- {
- firstSurfaceDesc = mColorSurfaces[i];
- continue;
- }
- const TextureProperties& curTexProps = mColorSurfaces[i]->getTexture()->getProperties();
- const TextureProperties& firstTexProps = firstSurfaceDesc->getTexture()->getProperties();
- if (curTexProps.getWidth() != firstTexProps.getWidth() ||
- curTexProps.getHeight() != firstTexProps.getHeight() ||
- curTexProps.getMultisampleCount() != firstTexProps.getMultisampleCount())
- {
- String errorInfo = "\nWidth: " + toString(curTexProps.getWidth()) + "/" + toString(firstTexProps.getWidth());
- errorInfo += "\nHeight: " + toString(curTexProps.getHeight()) + "/" + toString(firstTexProps.getHeight());
- errorInfo += "\nMultisample Count: " + toString(curTexProps.getMultisampleCount()) + "/" + toString(firstTexProps.getMultisampleCount());
- BS_EXCEPT(InvalidParametersException, "Provided texture and depth stencil buffer don't match!" + errorInfo);
- }
- }
- if (firstSurfaceDesc != nullptr)
- {
- const TextureProperties& firstTexProps = firstSurfaceDesc->getTexture()->getProperties();
- if (firstTexProps.getTextureType() != TEX_TYPE_2D)
- BS_EXCEPT(NotImplementedException, "Render textures are currently only implemented for 2D surfaces.");
- if ((firstSurfaceDesc->getFirstArraySlice() + firstSurfaceDesc->getNumArraySlices()) > firstTexProps.getNumFaces())
- {
- BS_EXCEPT(InvalidParametersException, "Provided number of faces is out of range. Face: " +
- toString(firstSurfaceDesc->getFirstArraySlice() + firstSurfaceDesc->getNumArraySlices()) + ". Max num faces: " + toString(firstTexProps.getNumFaces()));
- }
- if (firstSurfaceDesc->getMostDetailedMip() > firstTexProps.getNumMipmaps())
- {
- BS_EXCEPT(InvalidParametersException, "Provided number of mip maps is out of range. Mip level: " +
- toString(firstSurfaceDesc->getMostDetailedMip()) + ". Max num mipmaps: " + toString(firstTexProps.getNumMipmaps()));
- }
- if (mDepthStencilSurface == nullptr)
- return;
- const TextureProperties& depthTexProps = mDepthStencilSurface->getTexture()->getProperties();
- if (depthTexProps.getWidth() != firstTexProps.getWidth() ||
- depthTexProps.getHeight() != firstTexProps.getHeight() ||
- depthTexProps.getMultisampleCount() != firstTexProps.getMultisampleCount())
- {
- String errorInfo = "\nWidth: " + toString(depthTexProps.getWidth()) + "/" + toString(firstTexProps.getWidth());
- errorInfo += "\nHeight: " + toString(depthTexProps.getHeight()) + "/" + toString(firstTexProps.getHeight());
- errorInfo += "\nMultisample Count: " + toString(depthTexProps.getMultisampleCount()) + "/" + toString(firstTexProps.getMultisampleCount());
- BS_EXCEPT(InvalidParametersException, "Provided texture and depth stencil buffer don't match!" + errorInfo);
- }
- }
- }
- void MultiRenderTextureCore::copyToMemory(PixelData &dst, FrameBuffer buffer)
- {
- throw std::exception("The method or operation is not implemented.");
- }
- MultiRenderTexture::MultiRenderTexture(const MULTI_RENDER_TEXTURE_DESC& desc)
- :mDesc(desc)
- {
- for (UINT32 i = 0; i < (UINT32)desc.colorSurfaces.size(); i++)
- {
- if (desc.colorSurfaces[i].texture != nullptr)
- mBindableColorTex.push_back(desc.colorSurfaces[i].texture);
- }
- if (desc.depthStencilSurface.texture != nullptr)
- mBindableDepthStencilTex = desc.depthStencilSurface.texture;
- }
- SPtr<CoreObjectCore> MultiRenderTexture::createCore() const
- {
- MULTI_RENDER_TEXTURE_CORE_DESC coreDesc;
- for (auto& colorSurface : mDesc.colorSurfaces)
- {
- RENDER_SURFACE_CORE_DESC surfaceDesc;
- if (colorSurface.texture.isLoaded())
- surfaceDesc.texture = colorSurface.texture->getCore();
- surfaceDesc.face = colorSurface.face;
- surfaceDesc.mipLevel = colorSurface.mipLevel;
- coreDesc.colorSurfaces.push_back(surfaceDesc);
- }
- if (mDesc.depthStencilSurface.texture.isLoaded())
- coreDesc.depthStencilSurface.texture = mDesc.depthStencilSurface.texture->getCore();
- coreDesc.depthStencilSurface.face = mDesc.depthStencilSurface.face;
- coreDesc.depthStencilSurface.mipLevel = mDesc.depthStencilSurface.mipLevel;
- return TextureCoreManager::instance().createMultiRenderTextureInternal(coreDesc);
- }
- SPtr<MultiRenderTextureCore> MultiRenderTexture::getCore() const
- {
- return std::static_pointer_cast<MultiRenderTextureCore>(mCoreSpecific);
- }
- MultiRenderTexturePtr MultiRenderTexture::create(const MULTI_RENDER_TEXTURE_DESC& desc)
- {
- return TextureManager::instance().createMultiRenderTexture(desc);
- }
- CoreSyncData MultiRenderTexture::syncToCore(FrameAlloc* allocator)
- {
- UINT32 size = sizeof(MultiRenderTextureProperties);
- UINT8* buffer = allocator->alloc(size);
- MultiRenderTextureProperties& props = const_cast<MultiRenderTextureProperties&>(getProperties());
- memcpy(buffer, &props, size);
- return CoreSyncData(buffer, size);
- }
- const MultiRenderTextureProperties& MultiRenderTexture::getProperties() const
- {
- return static_cast<const MultiRenderTextureProperties&>(getPropertiesInternal());
- }
- UINT32 MultiRenderTexture::getColorSurfaceCount() const
- {
- return (UINT32)mDesc.colorSurfaces.size();
- }
- }
|