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BsLightRendering.h
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6487e23cb7
Finished code for rendering a full-screen quad
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10 yıl önce |
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BsRenderBeast.h
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6487e23cb7
Finished code for rendering a full-screen quad
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10 yıl önce |
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BsRenderBeastFactory.h
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3187a5f447
Hook up light updates in renderer core
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10 yıl önce |
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BsRenderBeastOptions.h
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7b9fe8d212
Albedo rendering in the deferred renderer working
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10 yıl önce |
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BsRenderBeastPrerequisites.h
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fc73944aef
Better renderer param buffer binding
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10 yıl önce |
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BsRenderTargets.h
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6487e23cb7
Finished code for rendering a full-screen quad
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10 yıl önce |
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BsRenderTexturePool.h
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71598ef68e
Add "transparent" flag to shaders
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10 yıl önce |
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BsSamplerOverrides.h
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3187a5f447
Hook up light updates in renderer core
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10 yıl önce |
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BsStaticRenderableHandler.h
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90c5f7e0dd
Added additional per-camera parameters required for deferred rendering
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10 yıl önce |