2
0
BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
..
BsComponent.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsComponent.h 8b8713b054 WIP: Script bindings 8 жил өмнө
BsGameObject.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsGameObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsGameObjectHandle.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsGameObjectHandle.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsGameObjectManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsGameObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsPrefab.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsPrefab.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 жил өмнө
BsPrefabDiff.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsPrefabDiff.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsPrefabUtility.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 жил өмнө
BsPrefabUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 жил өмнө
BsSceneActor.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 жил өмнө
BsSceneActor.h 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view 8 жил өмнө
BsSceneManager.cpp b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode 8 жил өмнө
BsSceneManager.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 жил өмнө
BsSceneObject.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsSceneObject.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 жил өмнө
BsTransform.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 жил өмнө
BsTransform.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 жил өмнө