Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
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BsBuiltinEditorResources.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 rokov pred
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsCmdRecordSO.h e7d926175f Added unit testing framework 11 rokov pred
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 rokov pred
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsDockManager.h 291d0bb7bd Fixed render target properties so they are updated properly 11 rokov pred
BsDockManagerLayout.h d61a7ecffd A lot more work on C# scene window 11 rokov pred
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsEditorApplication.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 rokov pred
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 rokov pred
BsEditorPrerequisites.h 46eb1edb0f WIP Scene window 11 rokov pred
BsEditorSettings.h 17e7648476 Work on handles: 11 rokov pred
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore 11 rokov pred
BsEditorUtility.h f86689ee63 Bunch of files missed by last commit 11 rokov pred
BsEditorWidget.h d61a7ecffd A lot more work on C# scene window 11 rokov pred
BsEditorWidgetContainer.h 46eb1edb0f WIP Scene window 11 rokov pred
BsEditorWidgetLayout.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsEditorWidgetLayoutRTTI.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsEditorWidgetManager.h 3aa329733b Assembly refresh (WIP - Does not run) 11 rokov pred
BsEditorWindow.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 rokov pred
BsEditorWindowBase.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsEditorWindowManager.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsGUIColor.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUIColorField.h 4b4f583a71 Added C# versions of many editor fields 11 rokov pred
BsGUIComponentFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsGUIDockSlider.h c454e2d14f VS 2013 port stage 1 11 rokov pred
BsGUIDropButton.h d1f33eb36a Tested remaining inspector fields 11 rokov pred
BsGUIFieldBase.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsGUIFloatField.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUIFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsGUIIntField.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 rokov pred
BsGUIMenuBar.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsGUIResourceTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 rokov pred
BsGUISceneTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 rokov pred
BsGUITabButton.h c454e2d14f VS 2013 port stage 1 11 rokov pred
BsGUITabbedTitleBar.h 291d0bb7bd Fixed render target properties so they are updated properly 11 rokov pred
BsGUITextField.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsGUIToggleField.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUITreeView.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsGUITreeViewEditBox.h c454e2d14f VS 2013 port stage 1 11 rokov pred
BsGUIVector2Field.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUIVector3Field.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUIVector4Field.h b0236b0eb1 Added support for GUI sub-styles 11 rokov pred
BsGUIWindowDropArea.h c454e2d14f VS 2013 port stage 1 11 rokov pred
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 rokov pred
BsGUIWindowFrameWidget.h c454e2d14f VS 2013 port stage 1 11 rokov pred
BsGizmoManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 rokov pred
BsHandleDrawManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 rokov pred
BsHandleManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsHandleSlider.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsHandleSliderDisc.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsHandleSliderLine.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsHandleSliderManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsHandleSliderPlane.h ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsMainEditorWindow.h 291d0bb7bd Fixed render target properties so they are updated properly 11 rokov pred
BsProjectLibrary.h 9f993f134b Gizmo icon rendering works 11 rokov pred
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 rokov pred
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 rokov pred
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 rokov pred
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 rokov pred
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 rokov pred
BsSceneGrid.h 46eb1edb0f WIP Scene window 11 rokov pred
BsScenePicking.h b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested 11 rokov pred
BsSceneViewHandler.h 17e7648476 Work on handles: 11 rokov pred
BsSelection.h 13b511ed32 Clicking on empty space deselects the selected scene object 11 rokov pred
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
DbgEditorWidget1.h 46eb1edb0f WIP Scene window 11 rokov pred
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 rokov pred