Marko Pintera 99f545b06f Added frame allocator 12 lat temu
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 lat temu
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 lat temu
Win32 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmAABox.cpp 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmAABox.h 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmAsyncOp.h 8f95f0a87d More allocation porting 12 lat temu
CmBinarySerializer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmBitmapWriter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmBitwise.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmBox.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmColor.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmDataStream.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmDebug.h ea7362503f Added wide strings 12 lat temu
CmDynLib.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmDynLibManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmException.h ea7362503f Added wide strings 12 lat temu
CmFRect.h c8d859fa7b Tested and fixed normalized and pixel coordinates 12 lat temu
CmFileSerializer.h ea7362503f Added wide strings 12 lat temu
CmFileSystem.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFrameAlloc.h 99f545b06f Added frame allocator 12 lat temu
CmFwdDeclUtil.h 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 lat temu
CmHString.h 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 lat temu
CmIReflectable.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmInt2.h 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) 12 lat temu
CmKeyValuepair.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmLog.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmManagedDataBlock.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmMath.h 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmMathAsm.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmMatrix3.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmMatrix4.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmMemAllocProfiler.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 lat temu
CmMemStack.h 99f545b06f Added frame allocator 12 lat temu
CmMemoryAllocator.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 lat temu
CmModule.h df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmPath.h ea7362503f Added wide strings 12 lat temu
CmPlane.h 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmPlatformDefines.h 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 lat temu
CmPrerequisitesUtil.h 1c195fdbde Added memory allocation profiling 12 lat temu
CmQuaternion.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmRTTIField.h ea7362503f Added wide strings 12 lat temu
CmRTTIManagedDataBlockField.h ea7362503f Added wide strings 12 lat temu
CmRTTIPlainField.h ea7362503f Added wide strings 12 lat temu
CmRTTIPrerequisites.h 1bd1a032b7 Preparing for some major allocation changes 12 lat temu
CmRTTIReflectableField.h ea7362503f Added wide strings 12 lat temu
CmRTTIReflectablePtrField.h ea7362503f Added wide strings 12 lat temu
CmRTTIType.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmRay.h 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmRect.h 7e61e8215e GUIViewport works 12 lat temu
CmSphere.h 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
CmStdHeaders.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmString.h ff64948b20 Profiler Overlay code (untested) 12 lat temu
CmStringTable.h 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 lat temu
CmTexAtlasGenerator.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmThreadDefines.h 7c0bafc517 Fixed linker issues with command queue 12 lat temu
CmTime.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmTimer.h 62cc09827b Time 13 lat temu
CmTypes.h d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class 12 lat temu
CmUUID.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmUtil.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVector2.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVector3.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVector4.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmWorkQueue.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu