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- /*
- The zlib/libpng License
- Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
- This software is provided 'as-is', without any express or implied warranty. In no event will
- the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose, including commercial
- applications, and to alter it and redistribute it freely, subject to the following
- restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that
- you wrote the original software. If you use this software in a product,
- an acknowledgment in the product documentation would be appreciated but is
- not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL/SDLInputManager.h"
- #include "SDL/SDLKeyboard.h"
- #include "SDL/SDLMouse.h"
- #include "SDL/SDLJoyStick.h"
- #include "OISException.h"
- #include "OISObject.h"
- using namespace OIS;
- const std::string SDLInputManager::iName = "SDL Input Wrapper";
- //--------------------------------------------------------------------------------//
- SDLInputManager::SDLInputManager() : mGrabbed(false)
- {
- }
- //--------------------------------------------------------------------------------//
- SDLInputManager::~SDLInputManager()
- {
- }
- //--------------------------------------------------------------------------------//
- void SDLInputManager::_initialize( ParamList ¶mList )
- {
- Uint32 flags = SDL_WasInit(0);
- if( flags == 0 )
- OIS_EXCEPT( E_General, "SDLInputManager::SDLInputManager >> SDL Not Initialized already!");
- //Ok, now we have DirectInput, parse whatever extra settings were sent to us
- _parseConfigSettings( paramList );
- _enumerateDevices();
- }
- //--------------------------------------------------------------------------------//
- void SDLInputManager::_parseConfigSettings( ParamList ¶mList )
- {
- }
- //--------------------------------------------------------------------------------//
- void SDLInputManager::_enumerateDevices()
- {
- }
- //--------------------------------------------------------------------------------//
- int SDLInputManager::numJoySticks()
- {
- return 0;
- }
- //--------------------------------------------------------------------------------//
- int SDLInputManager::numMice()
- {
- return 1;
- }
- //--------------------------------------------------------------------------------//
- int SDLInputManager::numKeyboards()
- {
- return 1;
- }
- //----------------------------------------------------------------------------//
- Object* SDLInputManager::createInputObject( Type iType, bool bufferMode )
- {
- Object* obj = 0;
-
- switch( iType )
- {
- case OISKeyboard: obj = new SDLKeyboard( bufferMode ); break;
- case OISMouse: obj = new SDLMouse( bufferMode ); break;
- case OISJoyStick:
- default: OIS_EXCEPT( E_InputDeviceNotSupported, "Type not implemented");
- }
- try {
- obj->_initialize();
- }
- catch(...) {
- delete obj;
- throw; //rethrow
- }
- return obj;
- }
- //----------------------------------------------------------------------------//
- void SDLInputManager::destroyInputObject( Object* obj )
- {
- if( obj == 0 ) return;
- delete obj;
- }
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