BearishSun 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) 9 лет назад
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BsD3D11BlendState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11CommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 лет назад
BsD3D11CommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 лет назад
BsD3D11DepthStencilState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11Device.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11Driver.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsD3D11DriverList.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11EventQuery.h 11c403a10d Vulkan queries WIP 9 лет назад
BsD3D11GpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation 9 лет назад
BsD3D11GpuBufferView.h e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 9 лет назад
BsD3D11GpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation 9 лет назад
BsD3D11GpuProgram.h 34e313c12d Neater creation of GpuPrograms 9 лет назад
BsD3D11HLSLParamParser.h 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 лет назад
BsD3D11HLSLProgramFactory.h 34e313c12d Neater creation of GpuPrograms 9 лет назад
BsD3D11HardwareBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation 9 лет назад
BsD3D11HardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 лет назад
BsD3D11IndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation 9 лет назад
BsD3D11InputLayoutManager.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11Mappings.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 лет назад
BsD3D11OcclusionQuery.h 11c403a10d Vulkan queries WIP 9 лет назад
BsD3D11Prerequisites.h e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 9 лет назад
BsD3D11QueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 лет назад
BsD3D11RasterizerState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11RenderAPI.h 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) 9 лет назад
BsD3D11RenderAPIFactory.h 234e7e004e Added skeleton for Vulkan render API 9 лет назад
BsD3D11RenderStateManager.h ca328eff7d Finishing up Vulkan sampler states 9 лет назад
BsD3D11RenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap 9 лет назад
BsD3D11RenderUtility.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11RenderWindow.h a448b09b54 Implemented Vulkan swapBuffers method on render window 9 лет назад
BsD3D11RenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsD3D11SamplerState.h ca328eff7d Finishing up Vulkan sampler states 9 лет назад
BsD3D11Texture.h 9f08aa6622 Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues 9 лет назад
BsD3D11TextureManager.h 234e7e004e Added skeleton for Vulkan render API 9 лет назад
BsD3D11TextureView.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад
BsD3D11TimerQuery.h 11c403a10d Vulkan queries WIP 9 лет назад
BsD3D11VertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation 9 лет назад
BsD3D11VideoModeInfo.h d7c0097d20 More work on improving documentation for Doxygen generation 10 лет назад