BearishSun a5b71495f3 Bugfix: Properly prune destroyed scene objects when returning the current selection há 6 anos atrás
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BsGizmoManager.cpp dce24d4a55 Refactor: Move scene .cpp files into the proper folder há 6 anos atrás
BsGizmoManager.h 811196db64 Feature: Added Gizmo drawing for the particle system component há 7 anos atrás
BsSceneGrid.cpp dce24d4a55 Refactor: Move scene .cpp files into the proper folder há 6 anos atrás
BsSceneGrid.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf há 7 anos atrás
BsScenePicking.cpp dce24d4a55 Refactor: Move scene .cpp files into the proper folder há 6 anos atrás
BsScenePicking.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf há 7 anos atrás
BsSelection.cpp a5b71495f3 Bugfix: Properly prune destroyed scene objects when returning the current selection há 6 anos atrás
BsSelection.h 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes há 7 anos atrás
BsSelectionRenderer.cpp dce24d4a55 Refactor: Move scene .cpp files into the proper folder há 6 anos atrás
BsSelectionRenderer.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf há 7 anos atrás
BsSerializedSceneObject.cpp 0c3f07d747 WIP: UndoRedo refactor há 6 anos atrás
BsSerializedSceneObject.h 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later há 6 anos atrás